Minerals

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Minerals are a Natural Source created by the Rock Giant. They usually provide either Wealth or Technology.

Contents

List of Forest Minerals

Name Level Activates Yields Symbiosis Transmutation
AGATE.png Agate 1 10 Wealth in Use. 8 Wealth +10 Wealth if next to an Animal. Salt with Lesser Seismic Aspect.

Topaz with Lesser Noble Aspect.

TOPAZ.png Topaz 1 10 Food in Use. 10 Wealth +12 Wealth and +5 Awe if next to a Plant. Onyx with Potent Noble Aspect.
SALT.png Salt 1 10 Food in Use and 10 Technology in Use. 5 Food, 5 Wealth, 5 Technology +5 Wealth and +5 Technology for each non-Salt Mineral next to it.

+5 Awe for each Animal next to it.

Onyx with Potent Crystal Aspect.

Iron with Potent Seismic Aspect.

ONYX.png Onyx 1 25 Wealth in Use. 14 Wealth +1.5 Wealth for each 1 Natura on this patch. Gold with Greater Noble Aspect.

Silver with Greater Seismic Aspect.

GOLD.png Gold 2 100 Wealth in Use. 25 Wealth +60 Wealth but -15 Wealth for each other Gold on the planet.

+15 Wealth for each Mineral next to it.

Diamond with Sublime Noble or Crystal Aspect.
SILVER.png Silver 2 40 Wealth in Use and 40 Technology in Use. 15 Wealth, 15 Technology Gains 60% of the Wealth Wealth from neighboring Topaz, Onyx, Gold and Platinum.

Gains 60% of the Tech Technology from neighboring Copper, Iron and Aluminium.

Diamond with Sublime Noble or Crystal Aspect.

Coal with Sublime Crystal Aspect.

DIAMOND.png Diamond 3 500 Wealth in Use and 250 Food in Use. 25 Wealth +100 Wealth if next to 2 Plants, and +100 Wealth if there are 2 Minerals within 2 range.

+2.5 Wealth for each 1 Wealth from neighboring Animals.

none
COAL.png Coal 3 100 Wealth in Use and 100 Technology in Use. 20 Wealth, 20 Technology Copper and Iron on the planet gain +10 Wealth and +10 Technology. +50 Wealth for each Copper or Iron next to this Coal.

+2 Wealth and +2 Technology but -1 Awe for each 1 Awe within 2 range from this Coal, excluding the Coal patch itself.

none
STONE.png Stone 1 5 Technology in Use. 8 Technology +10 Technology if next to a Plant. Salt with Lesser Crystal Aspect.

Copper with Lesser Reaction Aspect.

COPPER.png Copper 1 15 Wealth in Use. 10 Technology +10 Technology if next to an Animal.

+10 Technology if on a Mountain.

Iron with Potent Reaction Aspect.

Phosphorus with Potent Reaction Aspect.

IRON.png Iron 1 20 Technology in Use. 14 Technology +5 Technology for each 1 Danger on this patch. Silver with Greater Seismic Aspect.

Aluminium with Greater Reaction Aspect.

ALUMINIUM.png Aluminium 2 100 Technology in Use. 20 Technology +10 Technology for each Iron or Copper on the planet. Stacks up to 5 times.

+15 Technology for each Plant next to this Aluminium.

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List of Desert Minerals

Name Level Activates Yields Symbiosis Transmutation
QUARTZ.png Quartz 1 5 Wealth in Use. 10 Wealth +8 Technology if next to Stone.

+8 Wealth if next to Quartz.

Salt with Lesser Seismic Aspect.

Topaz with Lesser Noble Aspect.

TOPAZ.png Topaz 1 10 Food in Use. 10 Wealth +12 Wealth and +5 Awe if next to a Plant. Onyx with Potent Noble Aspect.
SALT.png Salt 1 10 Food in Use and 10 Technology in Use. 5 Food, 5 Wealth, 5 Technology +5 Wealth and +5 Technology for each non-Salt Mineral next to it.

+5 Awe for each Animal next to it.

Onyx with Potent Crystal Aspect.

Iron with Potent Seismic Aspect.

ONYX.png Onyx 1 25 Wealth in Use. 14 Wealth +1.5 Wealth for each 1 Natura on this patch. Gold with Greater Noble Aspect.

Silver with Greater Seismic Aspect. Platinum with Greater Crystal Aspect.

GOLD.png Gold 2 100 Wealth in Use. 25 Wealth +60 Wealth but -15 Wealth for each other Gold on the planet.

+15 Wealth for each Mineral next to it.

Ruby with Sublime Noble Aspect.

Diamond with Sublime Noble or Crystal Aspect.

SILVER.png Silver 2 40 Wealth in Use and 40 Technology in Use. 15 Wealth, 15 Technology Gains 60% of the Wealth Wealth from neighboring Topaz, Onyx, Gold and Platinum.

Gains 60% of the Tech Technology from neighboring Copper, Iron and Aluminium.

Diamond with Sublime Noble or Crystal Aspect.

Coal with Sublime Crystal Aspect.

PLATINUM.png Platinum 2 75 Wealth in Use. 16 Wealth, 6 Awe +15 Wealth and +10 Awe for each Coyote or Grey Fox next to it.

+15 Wealth for each Animal next to it.

Coal with Sublime Crystal Aspect.
RUBY.png Ruby 3 200 Wealth in Use. 30 Wealth +150 Wealth but -25 Wealth for each other Ruby on the planet.

+30 Wealth for each neighboring patch without a Mineral. Animals next to this Ruby gain +5 Awe. Plants gain +15 Natura, +30 Food and +30 Technology.

none
DIAMOND.png Diamond 3 500 Wealth in Use and 250 Food in Use. 25 Wealth +100 Wealth if next to 2 Plants, and +100 Wealth if there are 2 Minerals within 2 range.

+2.5 Wealth for each 1 Wealth from neighboring Animals.

none
COAL.png Coal 3 100 Wealth in Use and 100 Technology in Use. 20 Wealth, 20 Technology Copper and Iron on the planet gain +10 Wealth and +10 Technology. +50 Wealth for each Copper or Iron next to this Coal.

+2 Wealth and +2 Technology but -1 Awe for each 1 Awe within 2 range from this Coal, excluding the Coal patch itself.

none
STONE.png Stone 1 5 Technology in Use. 8 Technology +10 Technology if next to a Plant. Salt with Lesser Crystal Aspect.

Copper with Lesser Reaction Aspect.

COPPER.png Copper 1 15 Wealth in Use. 10 Technology +10 Technology if next to an Animal.

+10 Technology if on a Mountain.

Iron with Potent Reaction Aspect.
IRON.png Iron 1 20 Technology in Use. 14 Technology +5 Technology for each 1 Danger on this patch. Silver with Greater Crystal Aspect.

Aluminium with Greater Reaction Aspect.

ALUMINIUM.png Aluminium 2 100 Technology in Use. 20 Technology +10 Technology for each Iron or Copper on the planet. Stacks up to 5 times.

+15 Technology for each Plant next to this Aluminium.

none

List of Swamp Minerals

Name Level Activates Yields Symbiosis Transmutation
AGATE.png Agate 1 10 Wealth in Use. 8 Wealth +10 Wealth if next to an Animal. Salt with Lesser Seismic Aspect.

Topaz with Lesser Noble Aspect.

TOPAZ.png Topaz 1 10 Food in Use. 10 Wealth +12 Wealth and +5 Awe if next to a Plant. Onyx with Potent Noble Aspect.
SALT.png Salt 1 10 Food in Use and 10 Technology in Use. 5 Food, 5 Wealth, 5 Technology +5 Wealth and +5 Technology for each non-Salt Mineral next to it.

+5 Awe for each Animal next to it.

Onyx with Potent Crystal Aspect.

Iron with Potent Seismic Aspect.

ONYX.png Onyx 1 25 Wealth in Use. 14 Wealth +1.5 Wealth for each 1 Natura on this patch. Gold with Greater Noble Aspect.

Silver with Greater Seismic Aspect.

GOLD.png Gold 2 100 Wealth in Use. 25 Wealth +60 Wealth but -15 Wealth for each other Gold on the planet.

+15 Wealth for each Mineral next to it.

Diamond with Sublime Noble or Crystal Aspect.
SILVER.png Silver 2 40 Wealth in Use and 40 Technology in Use. 15 Wealth, 15 Technology Gains 60% of the Wealth Wealth from neighboring Topaz, Onyx, Gold and Platinum.

Gains 60% of the Tech Technology from neighboring Copper, Iron and Aluminium.

Diamond with Sublime Noble or Crystal Aspect.

Coal with Sublime Crystal Aspect. Oil with Sublime Seismic Aspect.

DIAMOND.png Diamond 3 500 Wealth in Use and 250 Food in Use. 25 Wealth +100 Wealth if next to 2 Plants, and +100 Wealth if there are 2 Minerals within 2 range.

+2.5 Wealth for each 1 Wealth from neighboring Animals.

none
COAL.png Coal 3 100 Wealth in Use and 100 Technology in Use. 20 Wealth, 20 Technology Copper and Iron on the planet gain +10 Wealth and +10 Technology. +50 Wealth for each Copper or Iron next to this Coal.

+2 Wealth and +2 Technology but -1 Awe for each 1 Awe within 2 range from this Coal, excluding the Coal patch itself.

none
OIL.png Oil 3 500 Wealth in Use and 250 Food in Use. 15 Wealth, 25 Technology +100 Wealth gain 100% of the Food Food from neighboring Plants as Technology Technology.

+5 Technology for each Plant on the planet. +5 Wealth for each Mineral on the planet. +5 Food for each Animal on the planet.

none
MARBLE.png Marble 1 5 Technology in Use. 10 Technology +6 Wealth and +6 Technology if next to a Mineral. Salt with Lesser Crystal Aspect.

Copper with Lesser Reaction or Seismic Aspect.

COPPER.png Copper 1 15 Wealth in Use. 10 Technology +10 Technology if next to an Animal.

+10 Technology if on a Mountain.

Iron with Potent Reaction Aspect.

Phosphorus with Potent Reaction Aspect.

PHOSPHORUS.png Phosphorus 1 25 Food in Use. 14 Technology +10 Technology and +5 Awe for each Plant next to it. Silver with Greater Crystal Aspect.

Aluminium with Greater Reaction Aspect.

IRON.png Iron 1 20 Technology in Use. 14 Technology +5 Technology for each 1 Danger on this patch. Silver with Greater Seismic Aspect.

Aluminium with Greater Reaction Aspect.

ALUMINIUM.png Aluminium 2 100 Technology in Use. 20 Technology +10 Technology for each Iron or Copper on the planet. Stacks up to 5 times.

+15 Technology for each Plant next to this Aluminium.

Uranium with Sublime Reaction Aspect.
URANIUM.png Uranium 3 400 Technology in Use. 30 Technology +250 Technology if it's the only Uranium on the world.

Gains 50% Technology of all Natural Sources within 2 range, excluding itself.

none

List of Mountain Minerals

Name Level Activates Yields Symbiosis Transmutation
AGATE.png Agate 1 10 Wealth in Use. 8 Wealth +10 Wealth if next to an Animal. Salt with Lesser Seismic Aspect.

Topaz with Lesser Noble Aspect.

TOPAZ.png Topaz 1 10 Food in Use. 10 Wealth +12 Wealth and +5 Awe if next to a Plant. Onyx with Potent Noble Aspect.
SALT.png Salt 1 10 Food in Use and 10 Technology in Use. 5 Food, 5 Wealth, 5 Technology +5 Wealth and +5 Technology for each non-Salt Mineral next to it.

+5 Awe for each Animal next to it.

Onyx with Potent Crystal Aspect.

Iron with Potent Seismic Aspect.

ONYX.png Onyx 1 25 Wealth in Use. 14 Wealth +1.5 Wealth for each 1 Natura on this patch. Gold with Greater Noble Aspect.

Silver with Greater Seismic Aspect.

GOLD.png Gold 2 100 Wealth in Use. 25 Wealth +60 Wealth but -15 Wealth for each other Gold on the planet.

+15 Wealth for each Mineral next to it.

Diamond with Sublime Noble or Crystal Aspect.
SILVER.png Silver 2 40 Wealth in Use and 40 Technology in Use. 15 Wealth, 15 Technology Gains 60% of the Wealth Wealth from neighboring Topaz, Onyx, Gold and Platinum.

Gains 60% of the Tech Technology from neighboring Copper, Iron and Aluminium.

Diamond with Sublime Noble or Crystal Aspect.

Coal with Sublime Crystal Aspect.

DIAMOND.png Diamond 3 500 Wealth in Use and 250 Food in Use. 25 Wealth +100 Wealth if next to 2 Plants, and +100 Wealth if there are 2 Minerals within 2 range.

+2.5 Wealth for each 1 Wealth from neighboring Animals.

none
COAL.png Coal 3 100 Wealth in Use and 100 Technology in Use. 20 Wealth, 20 Technology Copper and Iron on the planet gain +10 Wealth and +10 Technology. +50 Wealth for each Copper or Iron next to this Coal.

+2 Wealth and +2 Technology but -1 Awe for each 1 Awe within 2 range from this Coal, excluding the Coal patch itself.

none
STONE.png Stone 1 5 Technology in Use. 8 Technology +10 Technology if next to a Plant. Salt with Lesser Crystal Aspect.

Copper with Lesser Reaction Aspect.

COPPER.png Copper 1 15 Wealth in Use. 10 Technology +10 Technology if next to an Animal.

+10 Technology if on a Mountain.

Iron with Potent Reaction Aspect.
PHOSPHORUS.png Phosphorus 1 25 Food in Use. 14 Technology +10 Technology and +5 Awe for each Plant next to it. Silver with Greater Crystal Aspect.

Aluminium with Greater Reaction Aspect.

IRON.png Iron 1 20 Technology in Use. 14 Technology +5 Technology for each 1 Danger on this patch. Silver with Greater Crystal Aspect.

Aluminium with Greater Reaction Aspect. Zinc with Greater Seismic Aspect.

ALUMINIUM.png Aluminium 2 100 Technology in Use. 20 Technology +10 Technology for each Iron or Copper on the planet. Stacks up to 5 times.

+15 Technology for each Plant next to this Aluminium.

Uranium with Sublime Reaction Aspect.
ZINC.png Zinc 2 70 Technology in Use. 20 Technology Copper, Iron and Aluminium within 3 patches range gain +40% Technology. This is an on-patch Symbiosis.

+15 Awe for each Copper next to it.

Uranium with Sublime Reaction Aspect.

Fluorite with Sublime Reaction or Seismic Aspect.

FLUORITE.png Fluorite 3 100 Technology in Use and 100 Wealth in Use. 20 Technology +20 Awe for each different Source type (Animals, Plants, Minerals) within 2 range, excluding this Fluorite.

+25 Technology for each different statistic (Food Food, Wealth Wealth Technology Technology, Awe Awe, Danger Danger and Natura Natura) which is at least 10 on this patch.

none
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