Natural Sources
Natural Sources refer to all the Plants, Animals and Minerals created by the Giants.
To see a visual overview of the transmutations between various Resources, check out the Techtrees page or click the tech tree buttons under each header.
Contents |
List of Forest Sources
Tech trees:
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Blueberry | 1 | 5 , 1 | +10 if next to an Apple Tree, Dandelion or Strawberry. | Strawberry with Lesser Leaf Aspect.
Apple Tree with Lesser Fruit Aspect. |
Strawberry | 1 | 5 , 4 | +3 if next to Blueberry or Strawberry and +5 if next to Dandelion or Strawberry. | Pear Tree with Potent Fruit Aspect.
Cherry Tree with Greater Growth Aspect. Plum Tree with Greater Leaf Aspect. |
Apple Tree | 1 | 6 , 4 | +8 and +2 for each Animal Nest next to it. | Pear Tree with Potent Fruit Aspect.
Cherry Tree with Greater Growth Aspect. |
Pear Tree | 1 | 5 , 2 | +10 and +5 for each Plant next to the Pear Tree. | Orange Tree with Sublime Fruit Aspect. |
Cherry Tree | 2 | 10 , 1 | +15 for each Mineral within Natura Range. | Orange Tree with Sublime Fruit Aspect. |
Plum Tree | 2 | 10 , 15 , 5 | +10 for each Mineral next to it. | Orange Tree with Sublime Fruit Aspect.
Sunflower with Sublime Toxic or Leaf Aspect. |
Orange Tree | 3 | 25 , 5 | +3 for each Natura on this Patch.
+27 for each different Source Type within Natura Range, excluding itself. |
none |
Oak | 3 | 20 , 5 | +80 and +25 if there is a Mineral within Natura Range.
All Animals within Natura Range gain +6 and +3 . |
none |
Dandelion | 1 | 5/10 , 2/4 | +8/16 and +4/8 if next to another Plant. | Nightshade with Lesser Toxic Aspect.
Strawberry with Lesser Growth Aspect. |
Nightshade | 1 | 5/10 , 3/5 | +15/25 and +7/10 if next to a Mineral. | Foxglove with Potent Toxic Aspect.
Plum Tree with Greater Leaf Aspect. |
Foxglove | 1 | 6 , 1 | +2 for each Natura on this Patch. | Sunflower with Sublime Toxic or Leaf Aspect. |
Sunflower | 3 | 22 , 5 | +8 for each different Forest Plant within its Natura Range. | none |
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Chicken | 1 | 1 , 2 | +2 if a Blueberry is in Range. | Beaver with Lesser Hunt Aspect.
Rabbit with Lesser Herd Aspect. |
Rabbit | 1 | 2 , 2 | +2 if another Rabbit is in Range. | Deer with Potent Herd Aspect.
Wisent with Greater Hunt Aspect. |
Beaver | 1 | 2 , 1 , 2 | +2 for each Patch with 7 in Range. | Boar with Potent Hunt Aspect.
Wisent with Greater Hunt or Herd Aspect. |
Deer | 1 | 2 , 2 | +4 and +2 if a Dandelion, Foxglove or Nightshade is in Range. | Moose with Sublime Hunt Aspect. |
Boar | 1 | 4 , 1 , 1 , 2 | +1 for each 1 this Boar has. | Bear with Sublime Exotic or Predator Aspect.
Moose with Sublime Hunt Aspect. |
Wisent | 2 | 4 , 2 , 2 | +1 for each 4 on this Patch. | Moose with Sublime Hunt Aspect. |
Moose | 3 | 8 2 | +15 if there is no Boar, Wolf or Wisent within Animal-Range.
+6 for each Plant within Animal-Range. |
none |
Stoat | 1 | 1 , 2 | +2 if there is a Mineral within Animal-Range. | Beaver with Lesser Exotic Aspect.
Fox with Lesser Predator Aspect. |
Fox | 1 | 1 , 1 2 | +2 for each Chicken, Beaver or Rabbit within Animal-Range. | Boar with Potent Hunt Aspect.
Wolf with Greater Predator Aspect. |
Wolf | 2 | 6 , 1 2 | +3 and +1 for each Deer, Wisent or Boar within Animal-Range.
All Minerals within Animal-Range gain +15 , but also gives +1 to the Wolf. |
Bear with Sublime Exotic or Predator Aspect. |
Bear | 3 | 5 , 20 , 2 , 2 | +2 for each 1 on this patch. | none |
List of Desert Sources
Tech trees:
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Withered Shrub | 1 | 1 | +5 if next to a Mineral. | Barrel Cactus with Lesser Leaf or Toxic Aspect.
Agave with Lesser Growth or Fruit Aspect. |
Agave | 1 | 5 , 3 | +10 if next to another Plant. | Date Palm with Potent Fruit Aspect.
Desert Lime with Greater Growth Aspect. |
Date Palm | 1 | 5 , 4 | +8 for each Animal Nest within Natura Range. | Cardon Cactus with Sublime Growth or Fruit Aspect. |
Desert Lime | 2 | 15 , 4 | +35 and +15 for each patch without a Plant, Animal or Mineral next to it.
+15 and +5 for each Plant next to it. |
Cardon Cactus with Sublime Growth or Fruit Aspect. |
Cardon Cactus | 3 | 15 , 4 | +25 for each Mineral within Natura Range.
Gains 50% of the Wealth of all Minerals within Natura Range. |
none |
Barrel Cactus | 1 | 2 , 2 | +8 if at least 5 on this patch. | Aloe Vera with Potent Leaf Aspect.
Chili Pepper with Greater Toxic Aspect. |
Aloe Vera | 1 | 5 , 4 | +5 and +5 for each Animal within Natura Range. | Opium Poppy with Sublime Toxic Aspect. |
Chili Pepper | 2 | 8 , 8 , 4 | +20 for each Copper, Iron, Salt or Aluminium next to it. | Opium Poppy with Sublime Toxic Aspect. |
Opium Poppy | 3 | 30 , 4 | +50 and +50 but -15 for each Plant next to this Opium Poppy.
+100 if there are at least 2 Plants in Natura Range. |
none |
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Kangaroo Rat | 1 | 1 , 2 | +2 if a Mineral is within Animal-Range. | Goat with Lesser Herd Aspect.
Armadillo with Lesser Hunt Aspect. |
Goat | 1 | 1 , 2 | +6 on each patch within Animal-Range that has a Plant. | Javelina with Potent Herd Aspect.
Coyote with Greater Predator Aspect. |
Armadillo | 1 | 1 , 3 , 2 | +1 for each Mineral within Animal-Range. | Javelina with Potent Hunt Aspect.
Grey Fox with Potent Exotic Aspect. |
Javelina | 1 | 3 , 2 | +3 and +1 for each other Javelina within Animal-Range. | Bighorn with Sublime Hunt or Herd Aspect. |
Coyote | 2 | 3 , 5 , 2 , 2 | +5 for each Javelina and Goat in Range. | Bighorn with Sublime Hunt or Herd Aspect.
Bobcat with Sublime Predator or Exotic Aspect. |
Bighorn | 3 | 6 , 2 | +5 for each Mineral in Animal-Range. | none |
Bull | 3 | 5 , 5 , 1 , 2 | +30 and +30 on each patch in Animal-Range that has a Plant.
+1 for each 1 from Plants within Animal-Range. |
none |
Desert Tortoise | 1 | 1 , 2 | +3 if next to a Plant. | Rattlesnake with Lesser Predator Aspect.
Armadillo with Lesser Exotic Aspect. |
Rattlesnake | 1 | 3 , 1 , 2 | +1 for each patch with a Kangaroo Rat, Armadillo or Desert Tortoise in Range. | Grey Fox with Potent Exotic Aspect.
Gila Monster with any 2 Greater Aspects. Coyote with Greater Predator Aspect. |
Grey Fox | 1 | 1 , 2 , 2 | +1 if next to an Mineral.
+5 if the Grey Fox has at least 5 . |
Bobcat with Sublime Predator or Exotic Aspect. |
Gila Monster | 2 | 10 , 5 , 1 | The Gila Monster has a smaller area of effect, but gives +5 and +5 for each patch with at least 15 .
Gives bonus for each neighbor: Plants give +5 , Animals give +5 , and Minerals give +5 . |
Bobcat with Sublime Predator or Exotic Aspect. |
Bobcat | 3 | 5 , 2 | +5 for each Patch in Animal-Range with at least 5 . +1 if there are at least 3 Animals in Animal-Range.
+6 for each different Source type (Animals, Plants, Minerals) within Animal-Range, excluding this Bobcat. |
none |
List of Swamp Sources
Tech trees:
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Elderberry | 1 | 5 , 2 | +7 and +3 if next to an Animal Nest. | Tomato with Lesser Leaf Aspect.
Pineapple with Lesser Fruit Aspect. |
Pineapple | 1 | 8 , 1 | +14 if next to a Mineral. | Papaya with Potent Fruit Aspect.
Coffea with Greater Growth Aspect. |
Tomato | 1 | 8 , 2 , 1 | +0.5 for each 1 on this patch. | White Willow with Potent Leaf Aspect.
Coffea with Greater Growth Aspect. |
Papaya | 1 | 6 , 4 | +15 and +5 if at least 8 . | Cacao Tree with Sublime Growth or Fruit Aspect. |
Coffea | 2 | 15 , 8 , 5 | +1 for each 2 from Plants next to this Coffea.
Plants next to this Coffea gain +10 , +10 and +5 . |
Cacao Tree with Sublime Growth or Fruit Aspect.
Rubber Tree with Sublime Leaf or Toxic Aspect. |
Cacao Tree | 3 | 15 , 12 | +25 if next to a Plant. +25 if next to a Mineral. +50 if next to an Animal. | none |
Brazilwood | 3 | 20 , 15 , 8 | +40 and +10 for each Brazilwood within natura range. Stacks up to 2 times. -100 and -100 if there are more than 5 Brazilwood on the planet.
+50 for each animal nest nest next to this Brazilwood. |
none |
Peppermint | 1 | 7 , 2 | +7 for each Mineral next to it. | Tomato with Lesser Growth Aspect.
Marsh Mallow with Lesser Toxic Aspect. |
Marsh Mallow | 1 | 4 , 3 | +15 and +10 if next to an Animal Nest. | White Willow with Potent Leaf Aspect.
Hemp with Greater Toxic Aspect. |
White Willow | 1 | 6 , 2 | +6 and +2 for each other plant in Natura Range. | Rubber Tree with Sublime Leaf or Toxic Aspect. |
Hemp | 2 | 8 , 4 | +1 for each Awe within Natura Range.
+15 and +10 for each Iron, Phosphorus, Salt or Aluminium next to it. |
Rubber Tree with Sublime Leaf or Toxic Aspect. |
Rubber Tree | 3 | 25 , 4 | +20/+40/+80 and +10/+20/+30 if at least 18/24/30 .
+55 and +10 for each Oil, Aluminium or Uranium next to this Rubber Tree. |
none |
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Frog | 1 | 1 , 1 | +2 and +1 if next to an Elderberry. | Otter with Lesser Herd or Hunt Aspect.
Iguana with Lesser Predator or Exotic Aspect. |
Otter | 1 | 2 , 2 | +3 if next to a Plant. | Tapir with Potent Hunt Aspect.
Buffalo with Greater Herd Aspect. |
Tapir | 1 | 1 , 2 , 2 | +1 for each Patch within Animal-Range with at least 7 . | Orangutan with Sublime Hunt or Herd Aspect. |
Crane | 1 | 1 , 3 , 2 | +1 and +1 for each animal within Animal-Range, double bonus for Frog, Poison Dart Frog, Iguana or Komodo Dragon. | Orangutan with Sublime Hunt or Herd Aspect.
Crocodile with Sublime Predator Aspect. |
Buffalo | 2 | 4 , 2 | Each patch within Animal Range with a Plant receives a 50% bonus of that Plant's Food.
+5 for each Hemp, Tomato or Marsh Mallow next to this Buffalo. |
Orangutan with Sublime Hunt or Herd Aspect. |
Orangutan | 3 | 8 , 2 | +12 for each Rubber Tree, Coffea, White Willow, Papaya and Cacao Tree within Animal-Range. Stacks up to 3 times. +1 if at least two such trees are within Animal-Range.
White Willow or Coffea gain 75% extra Technology. This is an on-patch symbiosis. |
none |
Poison Dart Frog | 1 | 1 , 1 | +2 and +1 if next to an Elderberry. | Otter with Lesser Hunt or Herd Aspect.
Iguana with Lesser Predator or Exotic Aspect. |
Iguana | 1 | 2 , 2 | +3 and +1 if next to a Mineral. | Tapir with Potent Hunt Aspect.
Komodo Dragon with Greater Predator Aspect. |
Komodo Dragon | 2 | 4 , 2 , 1 | +1 if next to an Iguana. Each Iguana and Poison Dart Frog within Animal-Range gains +2 .
+2 for each different Animal Nest in Animal Range from this list: Buffalo, Otter and Tapir. |
Crocodile with Sublime Predator Aspect. |
Crocodile | 3 | 8 , 1 , 1 | +15 for each Mineral within Animal-Range.
Each Buffalo, Orangutan and Tapir within Animal-Range gains -2 , but the Crocodile gains +25 . |
none |
List of Mountain Sources
Tech trees:
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Kumquat | 1 | 5 , 1 | +8 and +3 if next to a Plant. | Dragonfruit with Potent Fruit or Toxic Aspect.
Kiwifruit with Potent Growth Aspect. |
Ginger | 1 | 5 , 2 | +10 and +5 if next to an Animal Nest. | Dragonfruit with Potent Fruit or Toxic Aspect. |
Dragonfruit | 1 | 4 , 10 , 1 | +1 and +0.5 for each Natura. | Lychee with Greater Fruit Aspect.
Cinnamomum with Greater Growth Aspect. Tea Plant with Greater Leaf Aspect. |
Kiwifruit | 3 | 10 , 5 , 1 | Other Plants within Natura Range gain -3 but also +5 and +10 . | Lychee with Greater Fruit Aspect.
Tea Plant with Greater Leaf Aspect. |
Lychee | 2 | 10 , 4 | +18 for each Animal Nest next to it.
Animals within Natura Range gain +2 . |
Ginkgo with Sublime Leaf or Growth Aspect. |
Cinnamomum | 2 | 15 , 15 , 1 | Gains 60% of the Wealth of neighboring Minerals.
+5 for each Plant within Natura Range. Also gains +20 if next to a Plant. |
Ginkgo with Sublime Leaf or Growth Aspect. |
Tea Plant | 2 | 10 , 7 , 5 | +12 for each Tea Plant within Natura Range. | Ginkgo with Sublime Leaf or Growth Aspect. |
Ginkgo | 3 | 20 , 20 , 13 | +20 and +20 for each Plant within Natura Range. Has increased Natura Range.
+100 and +15 if next to 2 Langur Monkeys. |
none |
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Marten | 1 | 1 , 2 | +2 and +1 if next to a Mineral. | Musk Deer with Potent Hunt Aspect.
Pangolin with Potent Herd Aspect. |
Monal | 1 | 1 , 2 | +2 and +1 if next to a Plant. | Musk Deer with Potent Predator or Exotic Aspect.
Pangolin with Potent Herd Aspect. |
Musk Deer | 1 | 2 , 1 , 2 | +1 for each patch within Animal Range with at least 10 . | Snow Leopard with Greater Predator Aspect.
Langur Monkey with Greater Exotic Aspect. Yak with Greater Herd Aspect. |
Pangolin | 3 | 1 , 1 , 2 | +2 and +1 if this patch has at least 8 .
+3 and +1 if there is a Monal, Marten, Langur Monkey or Yak within range. |
Langur Monkey with Greater Exotic Aspect.
Yak with Greater Herd Aspect. |
Snow Leopard | 2 | 4 , 3 , 2 | +4 for each other Yak or Musk Deer within Animal-Range.
+8 and +2 if there is a Silver or Zinc Mineral within Animal-Range. |
Panda with Sublime Exotic or Herd Aspect. |
Langur Monkey | 2 | 2 , 2 | +1 and +4 if next to a Plant.
+4 for each Cinnamomum, Lychee or Ginkgo within Animal-Range. |
Panda with Sublime Exotic or Herd Aspect. |
Yak | 2 | 2 , 2 | +1 for each 5 on this patch.
+6 if there are no Animals next to this Yak. +4 if there is at most 1 Animal next to this Yak. |
Panda with Sublime Exotic or Herd Aspect. |
Panda | 3 | 8 , 8 , 2 | +6 if next to an Animal. +8 if next to a Mineral. Plants next to this Panda gain +15 . | none |
List of Ocean Sources
Tech trees:
Name | Level | Yields | Symbiosis | Transmutation |
---|---|---|---|---|
Mackerel | 1 | 2/4 , 2 | +1 for each other Mackerel within Animal Range. Stacks up to 2 times.
Has reduced number of aspect slots (1/1/2 instead of 1/2/3). |
Seabass with Lesser Hunt or Predator Aspect.
Parrotfish with Lesser Exotic or Herd Aspect. |
Seabass | 1 | 2/4/8 , 2 | +3/6/12 if there is a Mackerel or Clownfish within Animal Range. | Tuna with Greater Herd Aspect.
Marlin with Greater Hunt Aspect. |
Marlin | 2 | 2/4 , 2 | +4/6 and +2/3 for each Seabass within Animal Range.
+4/6 and +2/3 for each Parrotfish within Animal-Range. |
Blue Whale with Sublime Herd Aspect.
White Shark with Sublime Exotic or Predator Aspect. |
Tuna | 2 | 4/8 , 2 | +0.5/0.75 for each 1 in neighboring Clownfish, Parrotfish, and Marlin.
+3/6 if there is no other Tuna within Animal-Range. |
Blue Whale with Sublime Herd Aspect. |
Blue Whale | 3 | 8 , 2 | +25 and +1 if neighboring patches have no Natural Sources.
+5 and +5 for each Tuna, Seabass and Mackerel within Animal-Range. |
none |
Clownfish | 1 | 2/4/8 , 2 | +2/4/6 if next to another Clownfish or Parrotfish. | Seabass with Lesser Hunt or Predator Aspect.
Parrotfish with Lesser Exotic or Herd Aspect. |
Parrotfish | 1 | 2/3/6 , 2 | +1/2/3 and +1/2/3 for each different fish type within Animal-Range except itself (but another parrotfish works). | Anglerfish with Greater Exotic Aspect.
Marlin with Greater Hunt Aspect. |
Anglerfish | 2 | 6 , 2 | +0.75 for each 1 in neighboring Mackerel, Seabass and Marlin.
+5 if this Anglerfish has at least 10 . |
White Shark with Sublime Exotic or Predator Aspect. |
White Shark | 3 | 5 , 10 , 2 | +4 for each White Shark or Marlin within Animal-Range. | none |
Dolphin | 3 | 2 , 2 , 2 | +5 and +3 for each different fish type within Animal-Range.
+10 and +15 if next to a Parrotfish or Dolphin. |
none |
List of Minerals
Tech trees:
Name | Biome | Level | Activates | Yields | Symbiosis | Transmutation |
---|---|---|---|---|---|---|
Agate | Forest, Mountain, Swamp | 1 | 10 in Use. | 8 | +10 if next to an Animal. | Salt with Lesser Seismic Aspect.
Topaz with Lesser Noble Aspect. |
Quartz | Desert | 1 | 5 in Use. | 10 | +8 if next to Stone.
+8 if next to Quartz. |
Salt with Lesser Seismic Aspect.
Topaz with Lesser Noble Aspect. |
Topaz | Forest,Desert,Swamp, Mountain | 1 | 10 in Use. | 10 | +12 and +5 if next to a Plant. | Onyx with Potent Noble Aspect. |
Salt | Forest,Desert,Swamp, Mountain | 1 | 10 in Use and 10 in Use. | 5 , 5 , 5 | +5 and +5 for each non-Salt Mineral next to it.
+5 for each Animal next to it. |
Onyx with Potent Crystal Aspect.
Iron with Potent Seismic Aspect. |
Onyx | Forest,Desert,Swamp, Mountain | 1 | 25 in Use. | 14 | +1.5 for each 1 on this patch. | Gold with Greater Noble Aspect.
Silver with Greater Crystal Aspect. Platinum with Greater Crystal Aspect. |
Gold | Forest,Desert,Swamp, Mountain | 2 | 100 in Use. | 25 | +60 but -15 for each other Gold on the planet.
+15 for each Mineral next to it. |
Ruby with Sublime Noble Aspect.
Diamond with Sublime Noble or Crystal Aspect. |
Silver | Forest,Desert,Swamp, Mountain | 2 | 40 in Use and 40 in Use. | 15 , 15 | Gains 60% of the Wealth from neighboring Topaz, Onyx, Gold and Platinum.
Gains 60% of the Tech from neighboring Copper, Iron and Aluminium. |
Diamond with Sublime Noble or Crystal Aspect.
Coal with Sublime Crystal Aspect. Oil with Sublime Seismic Aspect. |
Platinum | Desert | 2 | 75 in Use. | 16 , 6 | +15 and +10 for each Coyote or Grey Fox next to it.
+15 for each Animal next to it. |
Coal with Sublime Crystal Aspect.
Oil with Sublime Seismic Aspect. |
Ruby | Desert | 3 | 200 in Use. | 30 | +150 but -25 for each other Ruby on the planet.
+30 for each neighboring patch without a Mineral. Animals next to this Ruby gain +5 . Plants gain +15 , +30 and +30 . |
none |
Diamond | Forest,Desert,Swamp, Mountain | 3 | 500 in Use and 250 in Use. | 25 | +100 if next to 2 Plants, and +100 if there are 2 Minerals within 2 range.
+2.5 for each 1 from neighboring Animals. |
none |
Coal | Forest,Desert,Swamp, Mountain | 3 | 100 in Use and 100 in Use. | 20 , 20 | Copper and Iron on the planet gain +10 and +10 . +50 for each Copper or Iron next to this Coal.
+2 and +2 but -1 for each 1 within 2 range from this Coal, excluding the Coal patch itself. |
none |
Oil | Swamp | 3 | 500 in Use and 250 in Use. | 15 , 25 | +100 gain 100% of the Food from neighboring Plants as Technology.
+5 for each Plant on the planet. +5 for each Mineral on the planet. +5 for each Animal on the planet. |
none |
Stone | Forest, Mountain, Desert | 1 | 5 in Use. | 8 | +10 if next to a Plant. | Salt with Lesser Crystal Aspect.
Copper with Lesser Reaction Aspect. |
Marble | Swamp | 1 | 5 in Use. | 10 | +6 and +6 if next to a Mineral. | Salt with Lesser Crystal Aspect.
Copper with Lesser Reaction or Seismic Aspect. |
Copper | Forest, Mountain, Desert, Swamp | 1 | 15 in Use. | 10 | +10 if next to an Animal.
+10 if on a Mountain. |
Iron with Potent Reaction Aspect.
Phosphorus with Potent Reaction Aspect. |
Phosphorus | Swamp | 1 | 25 in Use. | 14 | +10 and +5 for each Plant next to it. | Silver with Greater Crystal Aspect.
Aluminium with Greater Reaction Aspect. |
Iron | Forest, Mountain, Desert, Swamp | 1 | 20 in Use. | 14 | +5 for each 1 on this patch. | Silver with Greater Seismic Aspect.
Aluminium with Greater Reaction Aspect. Zinc with Greater Seismic Aspect. |
Aluminium | Forest, Mountain, Desert, Swamp | 2 | 100 in Use. | 20 | +10 for each Iron or Copper on the planet. Stacks up to 5 times.
+15 for each Plant next to this Aluminium. |
Uranium with Sublime Reaction Aspect.
Fluorite with Sublime Reaction or Seismic Aspect. |
Zinc | Mountain | 2 | 70 in Use. | 20 | Copper, Iron and Aluminium within 3 patches range gain +40% . This is an on-patch Symbiosis. | Uranium with Sublime Reaction Aspect.
Fluorite with Sublime Reaction or Seismic Aspect. |
Uranium | Swamp | 3 | 400 in Use. | 30 | +250 if it's the only Uranium on the world.
Gains 50% of all Natural Sources within 2 range, excluding itself. |
none |
Fluorite | Mountain | 3 | 100 in Use and 100 in Use. | 20 | +20 for each different Source type (Animals, Plants, Minerals) within 2 range, excluding this Fluorite.
+25 for each different statistic ( Food, Wealth Technology, Awe, Danger and Natura) which is at least 10 on this patch. |
none |