Developments
From Reus
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The game contains 67 achievements while steam has 36 more for a 103 total.
After completing all the 67 achievements, the game ends with a cinematic and a morale: "At the dawn of the next Era, the Giants were greeted by an unfamiliar sight. Life had survived, thrived and developed on its own. But how long will it last ?".
Player Level Progress
Besides unlocking new resources and projects the player level progresses. The player can reach level 3 at the maximum.
Icon | Player Level | # of Developments Needed to Reach Rank | This Level Unlocks |
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Level 1 | 9 | 30 minute era |
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Level 2 | 12 | 60 minute era |
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Level 3 | 28 | 120 minute era |
List of Developments
Developments marked with a * cannot be met in Alt Mode.
Icon | Name | Level | Goal | Unlocks |
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The First Era | 0 | Finish the first era | Blueberry |
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A New Beginning | 0 | Finish the second era | Tomato |
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A New Threat | 0 | Finish the third era | Topaz |
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Forest Tribe | 1 | Finish an era with a forest village which has 100 village prosperity | Deer |
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Desert Tribe | 1 | Finish an era with a desert village which has 100 village prosperity | Onyx |
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Swamp Tribe | 1 | Finish an era with a swamp village which has 100 village prosperity | White Willow |
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Genesis Era | 1 | Finish an era with 250 prosperity | Dragonfruit |
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Chosen People | 1 | Finish an era with only one village which has 175 prosperity | Javelina |
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Classical Era | 1 | Finish an era with 450 prosperity | Tapir |
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Specialization | 1 | Finish an era with a completed upgraded project | Papaya |
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Civilized | 1 | Finish an era with a village which has 250 prosperity | Date Palm |
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Fishing Village | 1 | Finish an era with a village which has 200 prosperity and 5 ocean patches within its border | Phosphorus |
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Fiscal-Military State | 1 | Finish an era with a village which has 200 prosperity and 3 war markers | Boar |
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Specialized Economy | 1 | Finish an era with 3 completed upgraded projects | Grey Fox |
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Post-Classical Era | 1 | Finish an era with 600 prosperity | Foxglove |
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Aristocracy | 1 | Finish an era with a village of 150 prosperity using only animals and minerals | Musk Deer |
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Physics | 1 | Finish an era with a village of 150 prosperity using plants and minerals | Iron |
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Agriculture | 1 | Finish an era with a village which has 150 prosperity using only animals and plants | Pear Tree |
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Vitality | 1 | Finish an era with a village with at least 50 of each resource | Aloe Vera |
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Developing Era | 2 | Finish an era with 800 prosperity | Marlin |
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Desert Town | 2 | Finish an era with a desert village which has 300 village prosperity | Gold |
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Forest Town | 2 | Finish an era with a forest village which has 300 village prosperity | Wisent |
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Swamp Town | 2 | Finish an era with a swamp village which has 300 village prosperity | Buffalo |
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Vibrant Era | 2 | Finish an era with 1000 prosperity | Cherry Tree |
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Legendary Warriors | 2 | Finish an era with a village which has at least 6 war markers | Wolf |
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Great Development | 2 | Finish an era with a completed great project | Yak |
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Booming Era | 2 | Finish an era with 1200 prosperity | Aluminium |
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Desert City | 2 | Finish an era with a desert village which has 500 village prosperity | Platinum |
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Forest City | 2 | Finish an era with a forest village which has 500 village prosperity | Plum Tree |
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Swamp City | 2 | Finish an era with a swamp village which has 500 village prosperity | Komodo Dragon |
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Divided Planet | 2 | Finish an era with at least 6 villages who all have at least 150 village prosperity | Hemp |
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Fantastic Era | 2 | Finish an era with 1600 prosperity | Chili Pepper |
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Mining Community | 2 | Finish an era with a village which has 250 village prosperity and only uses minerals | Silver |
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Farming Community | 2 | Finish an era with a village which has 250 village prosperity and only uses plants | Desert Lime |
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Hunter Community | 2 | Finish an era with a village which has 250 village prosperity and only uses animals | Coyote |
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World Economy | 2 | Finish an era with at least 3 completed great projects | Tea Plant |
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Harbor Town | 2 | Finish an era with a village with 400 village prosperity, and at least 8 ocean patches within its borders | Anglerfish |
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Mountain Town | 2 | Finish an era with a village with 400 village prosperity, and at least 8 mountain patches within its borders | Langur Monkey |
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Abundant World | 2 | Finish an era with at least 1000 food being used by villages | Tuna |
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Rich World | 2 | Finish an era with at least 1000 wealth being used by villages | Cinnamomum |
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Advanced World | 2 | Finish an era with at least 1000 tech being used by villages | Zinc |
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Survivor | 2 | Finish an era with a village which has 500 prosperity and 30 danger | Gila Monster |
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Capital | 2 | Finish an era with a village which has 650 village prosperity | Lychee |
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Great Vitality | 2 | Finish an era with a village which has at least 150 food, wealth and tech in use | Coffea |
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Golden Era | 2 | Finish an era with 2000 prosperity | Snow Leopard |
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Great Era | 3 | Finish an era with 3500 prosperity | Moose |
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Superior Development | 3 | Finish the third era with at least 1 upgraded great project | Panda |
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Overpopulation | 3 | Finish an era with a village which has 1000 prosperity | Opium Poppy |
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Overgrowth | 3 | Finish an era with 2000 food in use from villages | Blue Whale |
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Industrial Revolution | 3 | Finish an era with 2000 tech in use from villages | Oil |
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Modern Banking | 3 | Finish an era with 2000 wealth in use from villages | Bobcat |
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Treasury | 3 | Finish an era with a village with 1000 wealth in use | Diamond |
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Nuclear Energy | 3 | Finish an era with a village with 1000 tech in use | Uranium |
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Prince of Orange | 3 | Finish an era with a village with 1000 food in use | Orange Tree |
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Superior Vitality | 3 | Finish an era with a village which has at least 300 food, wealth and tech in use | Cardon Cactus |
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Paradise Island * | 3 | Finish an era with a village of 1000 prosperity and at least 8 ocean patches within borders | White Shark |
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Noble * | 3 | Finish an era with a village which has 200 awe and 1500 village prosperity | Bighorn |
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Canyon City * | 3 | Finish an era with a village of 1000 prosperity and at least 8 mountain patches within borders | Coal |
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Grand Era * | 3 | Finish an era with 5000 prosperity | Sunflower |
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Modern Agriculture * | 3 | Finish an era with a village which has 1500 prosperity using only animals and plants | Bear |
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Royalty * | 3 | Finish an era with a village which has 1500 prosperity using only animals and minerals | Ruby |
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Modern Physics * | 3 | Finish an era with a village which has 1500 prosperity using only plants and minerals | Rubber Tree |
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First World * | 3 | Finish the third era with at least 2 upgraded great projects | Ginkgo |
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Violent Victory * | 3 | Finish an era with a total of 12 warmarks | Crocodile |
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Mass Production * | 3 | Finish an era with at least 6 villages who all have at least 500 village prosperity | Cacao Tree |
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Peaceful * | 3 | Finish an era with a village which has 1250 prosperity and no warmarks | Orangutan |
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Utopia * | 3 | Finish an era with 6500 prosperity | Fluorite |
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Ancient Civilization * | 3 | Finish a 30-minute Era with a village with at least 600 Prosperity. | Kiwifruit |
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Diverse Town * | 3 | Finish a 30-minute Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. | Pangolin |