Alchemist

From Reus
Revision as of 14:23, 14 May 2014 by Bhavv (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

The Alchemist is brewing up new experiments.

Alchemist
ALCHEMIST.png
level 2
General
Duration 15 min
Biomes Swamp
Completion Requirements
Technology 120 Technology in use


ALCHEMIST COMPLETED.jpg

Specializations

Name Description Chance
Animal Experiments +15 Technology for each Animal within borders.


Philospher's Stone Turn each Technology Technology on Minerals within 2 reach of the Alchemist into 3 Wealth.
Medicine maker +50/+75 Technology if there is atleast 1/2 White Willow or Hemp within borders.
Engineer +30 Technology for each one different of these minerals within borders: Iron, Copper, Phosphorus or Aluminium.
Inventor (Rare) +25 Technology if there is a Copper or Iron within borders.
The Machine (Rare) +150% Technology from Minerals next to this Alchemist.
Potion Maker (Rare) +15 Technology for each White Willow and Marshmallow within borders. Stacks up to 5 times. +15 Technology if there are at least 1 and at most 5 White Willow on the world.
Exotic Medicine (Rare) +20 Technology for each different plant within borders from the following group: Ginger, Dragonfruit and Tea Plant
Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox