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		<id>https://wiki.reusgame.com/index.php?title=Changelog/ko&amp;diff=6405&amp;oldid=prev</id>
		<title>TimeFlies at 17:16, 27 August 2013</title>
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				<updated>2013-08-27T17:16:38Z</updated>
		
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레우스에 업데이트된 패치 버전 및 내용 목록입니다. 각각의 명칭에 대해선 레우스 영어-한글 단어집을 참고해주세요.&amp;lt;br&amp;gt;&lt;br /&gt;
→ [http://goo.gl/2cuvXR  http://goo.gl/2cuvXR]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== 패치 1.1.2.0 ==&lt;br /&gt;
&lt;br /&gt;
* '''탐욕도'''가 '''위험도'''와 함께 내려가지 않도록 수정되었습니다.&lt;br /&gt;
&lt;br /&gt;
* '''유명 여관'''이 제공하는 식량/부 보너스가 +25에서 +15로 하향 조정되었습니다.&lt;br /&gt;
* '''여행자와 모험가들의 안식처'''가 제공하는 식량/부 보너스가 +25에서 +15로 하향 조정되었습니다.&lt;br /&gt;
* '''여행 학자'''와 '''여행 상인'''이 제공하는 보너스의 수치가 +25에서 +15로 하향 조정되었습니다.&lt;br /&gt;
* '''낚시 시설''' 효과를 다소 수정하였습니다.&lt;br /&gt;
* '''종교 연회''' 효과를 다소 수정하였습니다.&lt;br /&gt;
* '''세계유산''' 효과를 다소 수정하였습니다.&lt;br /&gt;
* '''천산갑'''을 다소 수정하였습니다.&lt;br /&gt;
* '''모험가의 동굴''' 효과를 다소 수정하였습니다.&lt;br /&gt;
* '''용광로''' 효과를 다소 수정하였습니다.&lt;br /&gt;
* '''해바라기''' 관련 문제를 해결하였습니다.&lt;br /&gt;
* '''우라늄''' 관련 문제를 해결하였습니다.&lt;br /&gt;
* 프로젝트 팝업창 관련 문제를 해결하였습니다.&lt;br /&gt;
* '''비버''' 설명란을 다소 수정하였습니다.&lt;br /&gt;
* '''철''' 관련 문제를 해결하였습니다.&lt;br /&gt;
* '''돌연변이 미치광이 과학자''' 효과를 다소 수정하였습니다.&lt;br /&gt;
* 튜토리얼 관련 문제를 해결하였습니다.&lt;br /&gt;
* '''실험실''' 건물을 다소 수정하였습니다.&lt;br /&gt;
* '''공장'''의 '''자동화 설비''' 효과를 다소 수정하였습니다.&lt;br /&gt;
* '''병원'''의 '''약품 연구''' 효과를 다소 수정하였습니다.&lt;br /&gt;
&lt;br /&gt;
== Patch 1.1.0.0 ==&lt;br /&gt;
&lt;br /&gt;
''This patch was applied the 31 May  2013 and is also numbered 1.1.1.0 (after correction of some minor bugs).''&lt;br /&gt;
&lt;br /&gt;
'''Features'''&lt;br /&gt;
* First project will always spawn next to a city.&lt;br /&gt;
* Added advanced tooltips option.&lt;br /&gt;
* A new plant appears!&lt;br /&gt;
* A new animal appears!&lt;br /&gt;
* 5 new projects appear!&lt;br /&gt;
* 2 new Development appears!&lt;br /&gt;
* 12 new challenges appear!&lt;br /&gt;
&lt;br /&gt;
'''Balance'''&lt;br /&gt;
* Changed Langur Monkey to work with Ginkgo&lt;br /&gt;
* changed max stacks of massive schools to 2 instead of 3, and gave the Mackerel a new symbiosis: Simple (giving reduced aspect slots)&lt;br /&gt;
* Opium Poppy now only needs 2 plants for endless fields. Raised Powerful drug to 50 tech and 50 wealth.&lt;br /&gt;
* changed (Great) Wisent to give (2)1 food for each 4 flora.&lt;br /&gt;
* nerfed Coal to infinity and beyond: Kindle bonus is now +2 Wealth and +2 Tech for each Awe (double power of hemp/Panda)&lt;br /&gt;
* Marten to Musk Deer transmutation now only works with a Hunt Aspect.&lt;br /&gt;
* Musk Deer now needs 2 danger for quick escape.&lt;br /&gt;
* Lowered the Crocodiles base danger to 1. Lowered komodo dragon base danger to 0. Increased crocodile terror bonus to +6.&lt;br /&gt;
* Reduced Orange Trees Rampant Growth to 3 food instead of 4.&lt;br /&gt;
* Cacao Trees manufacture sweets bonus raised to 80 food from 40 food.&lt;br /&gt;
* Reduced Bobcats Biodiversity bonus to 6 from 8&lt;br /&gt;
&lt;br /&gt;
'''Projects'''&lt;br /&gt;
* changed improved nets to catch seabasses instead of mackerel&lt;br /&gt;
* 'Steel Animal Idols' of the Blast Furnace now also accepts Iguanas and Rattle Snakes. gives 50 tech/wealth instead of 25, and stacks up to 4 times.&lt;br /&gt;
* 'Agricultural Machinery' bonus now yields for every 2 Tech.&lt;br /&gt;
* Chemist team and genius chemist power reduced to 100% from 150%. Range of genius chemist reduced to 2.&lt;br /&gt;
* Genesis Story bonus raised to +100 wealth from 75 wealth.&lt;br /&gt;
* Narcotics Inc: +150/75 wealth and +50/25 awe from +100/75 and +25/15&lt;br /&gt;
* Medcine Lab: +75 food and +75 wealth from +50 food and +25 wealth.&lt;br /&gt;
* 'Tyrant King' gives 100 food instead of 75 food.&lt;br /&gt;
* both Lighthouse Neighbor requirement reduced to 1 from 2.&lt;br /&gt;
* Multinational bonus for sources raised to +25/+5 from +15/+3&lt;br /&gt;
* Added a new specialization to the fishing docks.&lt;br /&gt;
&lt;br /&gt;
'''Fixed'''&lt;br /&gt;
* Fixed Silver to Diamond bug&lt;br /&gt;
* Fixed Ruby to go on Desert only&lt;br /&gt;
* Fixed text for most projects&lt;br /&gt;
* fixed tooltips ocean and exotic aspect&lt;br /&gt;
* Fixed Teaplant bug!&lt;br /&gt;
* Fixed tooltips of superior goat and deer&lt;br /&gt;
* Fixed some unlocks descriptions&lt;br /&gt;
* Fixed Cherry Tooltip&lt;br /&gt;
* Factoid of the Great Wark Shark now available&lt;br /&gt;
&lt;br /&gt;
== Patch 1.0.4.0 ==&lt;br /&gt;
&lt;br /&gt;
''This patch was applied the 20 May 2013.''&lt;br /&gt;
&lt;br /&gt;
'''Gameplay'''&lt;br /&gt;
* Changed aspect ability chance ratio from 75%-25% to 67%-33%, giving a higher chance for better aspects.&lt;br /&gt;
* Changed the Chilipepper to give 30/60 tech instead of 20/40 tech in the 'Ground for Medicinal Peppers' synergy.&lt;br /&gt;
* Changed the Diamond synergy to make it more easy to use.&lt;br /&gt;
&lt;br /&gt;
'''Gameplay fixes'''&lt;br /&gt;
* Fixed some specializations&lt;br /&gt;
* Fixed Ruby's requirement&lt;br /&gt;
* Fixed Cardon Cactus symbiosis&lt;br /&gt;
&lt;br /&gt;
'''Technical fixes'''&lt;br /&gt;
* Crash while saving a game with a project that asked for the destruction of another city&lt;br /&gt;
* Removed all dependencies on System fonts added different fonts and bundled them with the game.&lt;br /&gt;
* Enable VSync by default and added an option to the menu&lt;br /&gt;
* Hitting escape in the intromovies no longer asks if you want to quit the game at startup&lt;br /&gt;
* Fixed cooldown cheat&lt;br /&gt;
* Fixed some textual stupidities in tooltips and other places&lt;br /&gt;
* Added requirement UI to Opera: 'There are at least 4 other villages'&lt;br /&gt;
* Some changes in tutorial 2&lt;br /&gt;
* Fixed other rare crashes&lt;/div&gt;</summary>
		<author><name>TimeFlies</name></author>	</entry>

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