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		<id>https://wiki.reusgame.com/index.php?action=history&amp;feed=atom&amp;title=Biomes</id>
		<title>Biomes - Revision history</title>
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		<updated>2026-09-26T10:36:23Z</updated>
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	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Biomes&amp;diff=4647&amp;oldid=prev</id>
		<title>Touriste at 13:12, 23 July 2013</title>
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				<updated>2013-07-23T13:12:30Z</updated>
		
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
'''Biomes''' are one of the main concepts of Reus. Each one of the four [[Giants]] can create a unique biome, with the exception of the [[Rock Giant]], which creates both mountains and deserts. There is also a sixth biome, the wasteland, which covers the entire planet at the beginning of every era.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Biome_Wasteland.png|link=Wasteland|[[Wasteland]]&lt;br /&gt;
File:Biome_Ocean.png|link=Ocean|[[Ocean]]&lt;br /&gt;
File:Biome_Mountain.png|link=Mountain|[[Mountain]]&lt;br /&gt;
File:Biome_Forest.png|link=Forest|[[Forest]]&lt;br /&gt;
File:Biome_Swamp.png|link=Swamp|[[Swamp]]&lt;br /&gt;
File:Biome_Desert.png|link=Desert|[[Desert]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Wasteland]] ==&lt;br /&gt;
[[Wasteland]] tiles cover the planet at the start of each game.  It is the only biome which cannot support any [[natural sources]], and only [[Mountains]] and [[Oceans]] may be created on a Wasteland tile.&lt;br /&gt;
&lt;br /&gt;
== [[Ocean]] ==&lt;br /&gt;
[[Ocean]]s are created by the [[Ocean Giant]] on any tile.  Once placed, they water Wasteland tiles on either side, allowing [[Forest]]s and [[Swamp]]s to be created.  [[Desert]] in the watered range is converted to Forest.&lt;br /&gt;
&lt;br /&gt;
== [[Mountain]] ==&lt;br /&gt;
[[Mountain]]s are created by the [[Rock Giant]] on any tile.  Mountains rise and create [[Desert]]s on surrounding non-watered Wasteland tiles. They can also be used to cancel out oceans.&lt;br /&gt;
&lt;br /&gt;
== [[Forest]] ==&lt;br /&gt;
[[Forest]]s are created by the [[Forest Giant]] on tiles watered by a nearby ocean.  Villages may be founded on Forest tiles near [[natural sources]].&lt;br /&gt;
&lt;br /&gt;
== [[Swamp]] ==&lt;br /&gt;
[[Swamp]]s are created by the [[Swamp Giant]] on tiles watered by a nearby ocean.  Villages may be founded on Swamp tiles near [[natural sources]].&lt;br /&gt;
&lt;br /&gt;
== [[Desert]] ==&lt;br /&gt;
[[Desert]]s occur on non-watered Wasteland spaces when the [[Rock Giant]] raises a mountain nearby.  Villages may be founded on Desert tiles near [[natural sources]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Touriste</name></author>	</entry>

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