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		<title>Animals/fr</title>
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				<updated>2014-01-20T20:33:24Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: /* Liste des Animaux du Désert */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Animaux}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
Les '''Animaux''' sont des sources naturelles créées par le  [[Ocean_Giant/fr|Géant des Océans]] et le [[Swamp_Giant/fr|Géant des Marécages]].&lt;br /&gt;
Ils procurent le plus souvent de la Nourriture ou de la Richesse.&lt;br /&gt;
==Liste des Animaux de la Forêt==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;|Nom&lt;br /&gt;
! |Niveau&lt;br /&gt;
! |Génère&lt;br /&gt;
! |Symbioses&lt;br /&gt;
! |Transmutation&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CHICKEN.png|50px]] [[Chicken/fr|Poulet]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+2}} si une [[Blueberry/fr|Myrtile]] est dans le territoire.&lt;br /&gt;
| [[Beaver/fr|Castor]] avec [[Hunt Aspect/fr|Instinct du Chasseur]] Mineur.&lt;br /&gt;
[[Rabbit/fr|Lapin]] avec [[Herd Aspect/fr|Instinct de Troupeau]] Mineur.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RABBIT.png|50px]] [[Rabbit/fr|Lapin]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+2}} si un autre [[rabbit/fr|Lapin]] est dans le territoire.&lt;br /&gt;
| [[Deer/fr|Cerf]] avec [[Herd Aspect/fr|Instinct de Troupeau]] Puissant.&lt;br /&gt;
[[Wisent/fr|Bison]] avec [[Hunt Aspect/fr|Instinct du Chasseur]] Majeur.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BEAVER.png|50px]] [[Beaver/fr|Castor]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Wealth|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+2}} pour chaque parcelle avec {{Natura|7}} dans le territoire.&lt;br /&gt;
| [[Boar/fr|Sanglier]] avec [[Hunt Aspect/fr|Instinct du Chasseur]] Puissant.&lt;br /&gt;
[[Wisent/fr|Bison]] avec [[Hunt Aspect/fr|Instinct du Chasseur]] ou [[Herd Aspect/fr|Instinct de Troupeau]] Majeur.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DEER.png|50px]] [[Deer/fr|Cerf]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+4}} et {{Awe|+2}} si un [[Dandelion/fr|Pissenlit]], [[Foxglove/fr|Digitale]] ou [[Nightshade/fr|Belladone]] est dans le territoire.&lt;br /&gt;
| [[Moose/fr|Elan]] avec [[Hunt Aspect/fr|Instinct du Chasseur]] Sublime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BOAR.png|50px]] [[Boar/fr|Sanglier]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|4}}&lt;br /&gt;
{{Wealth|1}}&lt;br /&gt;
{{Danger|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+1}} pour chaque {{Danger|1}} que ce sanglier a.&lt;br /&gt;
| [[Bear/fr|Ours]] avec [[Exotic Aspect/fr|Aspect Exotique]] ou [[Predator Aspect/fr|Instinct du Prédateur]] Sublime.&lt;br /&gt;
[[Moose/fr|Elan]] avec [[Hunt Aspect/fr|Instinct du Chasseur]] Sublime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WISENT.png|50px]] [[Wisent/fr|Bison]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Food|4}}&lt;br /&gt;
{{Wealth|2}}&lt;br /&gt;
{{Danger|2}} {{Range|2}}&lt;br /&gt;
| {{Food|+1}}  pour chaque {{Natura|4}} sur cette parcelle.&lt;br /&gt;
{{Food|+4}} et {{Wealth|+2}} si il y a un [[Deer/fr|Cerf]] ou un [[rabbit/fr|Lapin]] à l'intérieur du territoire.&lt;br /&gt;
| [[Moose/fr|Elan]] avec [[Hunt Aspect/fr|Instinct du Chasseur]] Sublime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MOOSE.png|50px]] [[Moose/fr|Elan]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Food|8}} {{Range|2}}&lt;br /&gt;
| {{Food|+10}} si il y a un [[Boar/fr|Sanglier]] ou [[Wolf/fr|Loup]] ou [[Bear/fr|Ours]] à l'intérieur du territoire.&lt;br /&gt;
{{Food|+6}} pour chaque [[Plant/fr|plante]] à l'intérieur du territoire.&lt;br /&gt;
| ''none''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:STOAT.png|50px]] [[Stoat/fr|Hermine]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+2}} si il y a un [[Mineral]] à l'intérieur du territoire.&lt;br /&gt;
| [[Beaver/fr|Castor]] avec [[Exotic Aspect/fr|Aspect Exotique]] Mineur.&lt;br /&gt;
[[For/fr|Renard]] avec [[Predator Aspect/fr|Instinct du Prédateur]] Mineur.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FOX.png|50px]] [[Fox/fr|Renard]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|1}}&lt;br /&gt;
{{Danger|1}} {{Range|2}}&lt;br /&gt;
| {{Wealth|+2}} pour chaque [[Chicken/fr|Poulet]]&lt;br /&gt;
[[Beaver/fr|Castor]] ou [[rabbit/fr|Lapin]] à l'intérieur du territoire.&lt;br /&gt;
| [[Boar/fr|Sanglier]] avec [[Hunt Aspect/fr|Instinct du Chasseur]] Puissant.&lt;br /&gt;
[[Wolf/fr|Loup]] avec [[Predator Aspect/fr|Instinct du Prédateur]] Majeur.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WOLF.png|50px]] [[Wolf/fr|Loup]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Wealth|6}}&lt;br /&gt;
{{Danger|1}} {{Range|2}}&lt;br /&gt;
| {{Wealth|+3}} et {{Danger|+1}} pour chaque [[Deer/fr|Cerf]] [[Wisent/fr|Bison]] ou [[Boar/fr|Sanglier]] à l'intérieur du territoire.&lt;br /&gt;
Tous les [[Minerals/fr|Minéraux]] à l'intérieur du territoire gagnent {{Wealth|+15}} mais donnent aussi {{Danger|+1}} au Loup.&lt;br /&gt;
| [[Bear/fr|Ours]] avec [[Exotic Aspect/fr|Aspect Exotique]] ou [[Predator Aspect/fr|Instinct du Prédateur]] Sublime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BEAR.png|50px]] [[Bear/fr|Ours]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Food|6}}&lt;br /&gt;
{{Wealth|20}}&lt;br /&gt;
{{Danger|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+2}} pour chaque {{Danger|1}} sur cette parcelle.&lt;br /&gt;
{{Food|+3}} pour chaque [[Deer/fr|Cerf]] ou [[Wisent/fr|Bison]] ou [[Boar/fr|Sanglier]] à l'intérieur du territoire.&lt;br /&gt;
| ''aucun''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Liste des Animaux du Désert==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;|Name&lt;br /&gt;
! |Level&lt;br /&gt;
! |Yields&lt;br /&gt;
! |Symbiosis&lt;br /&gt;
! |Transmutation&lt;br /&gt;
|-&lt;br /&gt;
| [[File:KANGEROORAT.png|50px]] [[Kangaroo_Rat/fr|Dipodomys]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+2}} if a [[Mineral]] is à l'intérieur du territoire.&lt;br /&gt;
| [[Goat/fr|Chèvre]] with Lesser [[Herd Aspect]].&lt;br /&gt;
[[Armadillo/fr|Tatou]] with Lesser [[hunt_aspect/fr|Instinct de prédateur]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GOAT.png|50px]] [[Goat/fr|Chèvre]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+6}} pour chaque parcelle à l'intérieur du territoire that has a [[Plant]].&lt;br /&gt;
| [[Javelina/fr|Pécari]] with Potent [[Herd Aspect]].&lt;br /&gt;
[[Coyote/fr|Coyote]] with Greater [[Predator Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ARMADILO.png|50px]] [[Armadillo/fr|Tatou]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}&lt;br /&gt;
{{Wealth|3}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+1}} pour chaque [[Mineral]] à l'intérieur du territoire.&lt;br /&gt;
| [[Javelina/fr|Pécari]] with Potent [[Herd Aspect]].&lt;br /&gt;
[[Grey_Fox/fr|Renard Gris]] with Potent [[Exotic Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JAVALINA.png|50px]] [[Javelina/fr|Pécari]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|3}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+3}} and {{Danger|+1}} pour chaque autre [[Javelina/fr|Pécari]] à l'intérieur du territoire.&lt;br /&gt;
| [[BigHorn/fr|Mouflon]] with Sublime [[hunt_aspect/fr|Instinct de prédateur]] or [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:COYOTE.png|50px]] [[Coyote/fr|Coyote]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Food|3}}&lt;br /&gt;
{{Wealth|5}}&lt;br /&gt;
{{Danger|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+5}} pour chaque [[Javelina/fr|Pécari]] et [[Goat/fr|Chèvre]] dans le territoire.&lt;br /&gt;
{{Range|+1}} si à côte d'un animal.&lt;br /&gt;
| [[BigHorn/fr|Mouflon]] with Sublime [[hunt_aspect/fr|Instinct de prédateur]] or [[Herd Aspect]].&lt;br /&gt;
[[Bobcat/fr|Lynx Roux]] with Sublime [[Predator Aspect|Predator]] or [[Exotic Aspect]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BIGHORN.png|50px]] [[Bighorn/fr|Mouflon]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Food|6}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+5}} pour chaque [[Mineral]] in Animal-Range.&lt;br /&gt;
All [[Goat/fr|Chèvres]] and [[Deer/fr|Cerfs]] on the planet gain {{Food|+3}}.&lt;br /&gt;
| ''none''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DESERT_TORTOISE.png|50px]] [[Desert_Tortoise/fr|Tortue du désert]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+3}} si à côté de [[Plant]].&lt;br /&gt;
| [[rattlesnake/fr|Crotale]] with Lesser [[Predator Aspect]].&lt;br /&gt;
[[Armadillo/fr|Tatou]] with Lesser [[Exotic Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RATTLE_SNAKE.png|50px]] [[Rattlesnake/fr|Crotale]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|3}}&lt;br /&gt;
{{Danger|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+1}} pour chaque parcelle with a [[Kangaroo_rat/fr|Dipodomys]]&lt;br /&gt;
[[Armadillo/fr|Tatou]] or [[Desert_Tortoise/fr|Tortue du Désert]] in Range.&lt;br /&gt;
| [[Grey_Fox/fr|Renard Gris]] with Potent [[Exotic Aspect]].&lt;br /&gt;
[[Gila_Monster/fr|Monstre de Gila]] with any 2 Greater Aspects.&lt;br /&gt;
&lt;br /&gt;
[[Coyote/fr|Coyote]] with Greater [[Predator Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GREYFOX.png|50px]] [[Grey_Fox/fr|Renard Gris]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}&lt;br /&gt;
{{Wealth|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Range|+1}} si à côté d'un [[Minerals/fr|Minéral]].&lt;br /&gt;
{{Wealth|+5}} if the [[Grey_Fox/fr|Renard Gris]] has at least {{Wealth|5}}.&lt;br /&gt;
| [[Bobcat/fr|Lynx Roux]] with Sublime [[Predator Aspect|Predator ]] or [[Exotic Aspect]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GILA MONSTER.png|50px]] [[Gila_Monster/fr|Monstre de Gila]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Wealth|10}}&lt;br /&gt;
{{Technology|5}}&lt;br /&gt;
{{Range|1}}&lt;br /&gt;
| The Gila Monster has a smaller area of effect&lt;br /&gt;
but gives {{Wealth|+5}} and {{Technology|+5}} pour chaque parcelle avec au moins {{Natura|15}}.&lt;br /&gt;
Gives bonus pour chaque neighbor: [[Plants]] give {{Food|+5}}&lt;br /&gt;
[[Animals]] give {{Wealth|+5}}&lt;br /&gt;
and [[Minerals]] give {{Technology|+5}}.&lt;br /&gt;
| [[Bobcat/fr|Lynx Roux]] with Sublime [[Predator Aspect|Predator]] or [[Exotic Aspect]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BOB CAT.png|50px]] [[Bobcat/fr|Lynx Roux]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Wealth|5}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+5}} pour chaque case dans le territoire avec au moins {{Danger|5}}. {{Range|+1}} if there are at least 3 [[Animal|Animals]] in Animal-Range.&lt;br /&gt;
{{Wealth|+6}} pour chaque different Source type (Animals&lt;br /&gt;
Plants&lt;br /&gt;
Minerals) à l'intérieur du territoire&lt;br /&gt;
excluding this Bobcat.&lt;br /&gt;
| ''none''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Liste des Animaux des Marécages==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;|Name&lt;br /&gt;
! |Level&lt;br /&gt;
! |Yields&lt;br /&gt;
! |Symbiosis&lt;br /&gt;
! |Transmutation&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FROG.png|50px]] [[Frog/fr|Grenouille]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}&lt;br /&gt;
{{Range|1}}&lt;br /&gt;
| {{Food|+2}} et {{Range|+1}} si à côté d'une [[Elderberry/fr|baie de sureau]].&lt;br /&gt;
| [[Otter/fr|Loutre]] with Lesser [[Herd Aspect|Herd]] or [[Hunt Aspect]].&lt;br /&gt;
[[Iguana/fr|Iguane]] with Lesser [[Predator Aspect|Predator]] or [[Exotic Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OTTER.png|50px]] [[Otter/fr|Loutre]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+3}} si à côté de [[Plant]].&lt;br /&gt;
| [[Tapir/fr|Tapir]] with Potent [[Hunt Aspect]].&lt;br /&gt;
[[Buffalo/fr|Buffle]] with Greater [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TAPIR.png|50px]] [[Tapir/fr|Tapir]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}&lt;br /&gt;
{{Wealth|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+1}} pour chaque parcelle à l'intérieur du territoire avec au moins {{Natura|7}}.&lt;br /&gt;
| [[Orangutan/fr|Orang-Outang]] with Sublime [[Hunt Aspect|Hunt]] or [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BUFFALO.png|50px]] [[Buffalo/fr|Buffle]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Food|4}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| Pour chaque parcelle à l'intérieur du territoire with a [[Plant]] reçoit a 50% bonus of that Plant's [[Food]].&lt;br /&gt;
{{Food|+5}} pour chaque [[Hemp]]&lt;br /&gt;
[[Tomato]] or [[Marsh Mallow]] next to this Buffalo.&lt;br /&gt;
| [[Orangutan/fr|Orang-Outang]] with Sublime [[Hunt Aspect|Hunt]] or [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ORANGUTAN.png|50px]] [[Orangutan/fr|Orang-Outang]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Food|8}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Technology|+12}} pour chaque [[Rubber_Tree/fr|Hévéa]]&lt;br /&gt;
[[Coffea]]&lt;br /&gt;
[[White Willow]]&lt;br /&gt;
[[Papaya]] et [[Cacao Tree]] à l'intérieur du territoire. Stacks up to 3 times. {{Range|+1}} if at least two such trees are à l'intérieur du territoire.&lt;br /&gt;
{{Food|+3}} pour chaque [[Hemp]]&lt;br /&gt;
[[Tomato]] or [[Marsh Mallow]] next to this Orangutan.&lt;br /&gt;
| ''none''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:POISON DART FROG.png|50px]] [[Poison_Dart_Frog/fr|Dendrobate]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|1}}&lt;br /&gt;
{{Range|1}}&lt;br /&gt;
| {{Wealth|+2}} et {{Range|+1}} si à côté d'une [[Elderberry/fr|baie de sureau]].&lt;br /&gt;
| [[Otter/fr|Loutre]] with Lesser [[Hunt Aspect|Hunt]] or [[Herd Aspect]].&lt;br /&gt;
[[Iguana/fr|Iguane]] with Lesser [[Predator Aspect|Predator]] or [[Exotic Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IGUANA.png|50px]] [[Iguana/fr|Iguane]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+3}} et {{Danger|+1}} si à côté d'un [[Minerals/fr|Minéral]].&lt;br /&gt;
| [[Tapir/fr|Tapir]] with Potent [[Hunt Aspect]].&lt;br /&gt;
[[Komodo Dragon]] with Greater [[Predator Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:KOMODO DRAGON.png|50px]] [[Komodo_Dragon/fr|Dragon de Komodo]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Wealth|4}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Range|+1}} si à côté de [[Iguana/fr|Iguane]]. Each [[Iguana/fr|Iguane]] et [[Poison Dart Frog]] à l'intérieur du territoire gains {{Wealth|+2}}.&lt;br /&gt;
{{Wealth|+2}} pour chaque different Animal Nest in Animal Range from this list: [[Buffalo/fr|Buffle]]&lt;br /&gt;
[[Otter/fr|Loutre]] et [[Tapir/fr|Tapir]].&lt;br /&gt;
| [[Crocodile]] with Sublime [[Predator Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CROCODILE.png|50px]] [[Crocodile/fr|Crocodile]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Wealth|8}}&lt;br /&gt;
{{Danger|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+4}} pour chaque [[Mineral]] à l'intérieur du territoire.&lt;br /&gt;
Each [[Buffalo/fr|Buffle]]&lt;br /&gt;
[[Orangutan/fr|Orang-Outang]] et [[Tapir/fr|Tapir]] à l'intérieur du territoire gains {{Food|-2}}&lt;br /&gt;
but the [[Crocodile]] gains {{Wealth|+6}}.&lt;br /&gt;
| ''none''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Liste des Animaux de Montagne==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;|Name&lt;br /&gt;
! |Level&lt;br /&gt;
! |Yields&lt;br /&gt;
! |Symbiosis&lt;br /&gt;
! |Transmutation&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MARTEN.png|50px]] [[Marten/fr|Fouine]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+2}} and {{Danger|+1}} si à côté d'un [[Minerals/fr|Minéral]].&lt;br /&gt;
| [[Musk Deer]] with Potent [[Hunt Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MONAL.png|50px]] [[Monal/fr|Lophophore]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+2}} and {{Awe|+1}} si à côté de [[Plant]].&lt;br /&gt;
| [[Musk Deer]] with Potent [[Predator Aspect|Predator]] or [[Exotic Aspect]].&lt;br /&gt;
[[Pangolin]] with Potent [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MUSKDEER.png|50px]] [[Musk Deer/fr|Chevrotain]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Wealth|1}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+1}} pour chaque parcelle à l'intérieur du territoire avec au moins {{Technology|10}}.&lt;br /&gt;
{{Range|+1}} if at least {{Danger|2}} sur cette parcelle.&lt;br /&gt;
| [[Snow Leopard]] with Greater [[Predator Aspect]].&lt;br /&gt;
[[Langur Monkey]] with Greater [[Exotic Aspect]].&lt;br /&gt;
&lt;br /&gt;
[[Yak]] with Greater [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pangolin.png|50px]] [[Pangolin/fr|Pangolin]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|1}}. {{Wealth|1}}. {{Range|2}}&lt;br /&gt;
| {{Food|+2}} and {{Awe|+1}} if this parcelle has at least {{Natura|8}}.&lt;br /&gt;
{{Food|+3}} and {{Awe|+1}} si il y a a [[Monal]]&lt;br /&gt;
[[Marten]]&lt;br /&gt;
[[Langur Monkey]] or [[Yak]] within range.&lt;br /&gt;
| [[Langur Monkey]] with Greater [[Exotic Aspect]].&lt;br /&gt;
[[Yak]] with Greater [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SNOWLEOPARD.png|50px]] [[Snow Leopard/fr|Léopard des Neiges]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Wealth|4}}&lt;br /&gt;
{{Danger|3}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+4}} pour chaque autre [[Yak]] or [[Musk Deer]] à l'intérieur du territoire.&lt;br /&gt;
{{Wealth|+8}} and {{Danger|+2}} si il y a a [[Silver]] or [[Zinc]] Mineral à l'intérieur du territoire.&lt;br /&gt;
| [[Panda]] with Sublime [[Exotic Aspect|Exotic]] or [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LANGUR MONKEY.png|50px]] [[Langur_Monkey/fr|Langur]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Range|+1}} and {{Wealth|+4}} si à côté de [[Plant]].&lt;br /&gt;
{{Technology|+4}} pour chaque [[Cinnamomum]]&lt;br /&gt;
[[Lychee]] or [[Ginkgo]] à l'intérieur du territoire.&lt;br /&gt;
| [[Panda]] with Sublime [[Exotic Aspect|Exotic]] or [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:YAK.png|50px]] [[Yak/fr|Yack]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+1}} pour chaque {{Natura|5}} sur cette parcelle.&lt;br /&gt;
{{Food|+6}} if there are no Animals next to this Yak. {{Food|+4}} si il y a at most 1 Animal next to this Yak.&lt;br /&gt;
| [[Panda]] with Sublime [[Exotic Aspect|Exotic]] or [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PANDA.png|50px]] [[Panda/fr|Panda]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Food|8}}&lt;br /&gt;
{{Wealth|8}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Danger|+6}} si à côté d'un [[Animals/fr|Animal]]. {{Awe|+8}} si à côté d'un [[Minerals/fr|Minéral]]. [[Plants]] next to this Panda gain {{Natura|+15}}.&lt;br /&gt;
{{Wealth|+0.4}} pour chaque {{Awe|1}} in Animal-Range.&lt;br /&gt;
| ''none''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Liste des Animaux des Océans==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;|Name&lt;br /&gt;
! |Level&lt;br /&gt;
! |Yields&lt;br /&gt;
! |Symbiosis&lt;br /&gt;
! |Transmutation&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MACKEREL.png|50px]] [[Mackerel/fr|Maquereau]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Range|+1}} pour chaque autre [[Mackerel/fr|Maquereau]] à l'intérieur du territoire. Stacks up to 2 times.&lt;br /&gt;
Has reduced number of aspect slots.&lt;br /&gt;
| [[Seabass/fr|Bar]] with Lesser [[Hunt Aspect|Hunt]] or [[Predator Aspect]].&lt;br /&gt;
[[Parrotfish/fr|Scaridae]] with Lesser [[Exotic Aspect|Exotic]] or [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SEABASS.png|50px]] [[Seabass/fr|Bar]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+3}} si il y a a [[Mackerel/fr|Maquereau]] or [[Clownfish/fr|Poisson Clown]] à l'intérieur du territoire.&lt;br /&gt;
| [[Tuna/fr|Thon]] with Greater [[Herd Aspect]].&lt;br /&gt;
[[Marlin/fr|Marlin]] with Greater [[Hunt Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MARLIN.png|50px]] [[Marlin/fr|Marlin]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Food|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+4}} and {{Technology|+2}} pour chaque [[Seabass/fr|Bar]] à l'intérieur du territoire.&lt;br /&gt;
{{Wealth|+4}}  and {{Technology|+2}} pour chaque [[Parrotfish/fr|Scaridae]] à l'intérieur du territoire.&lt;br /&gt;
| [[Blue_Whale/fr|Baleine Bleue]] with Sublime [[Herd Aspect]].&lt;br /&gt;
[[White Shark/fr|Requin Blanc]] with Sublime [[Exotic Aspect|Exotic]] or [[Predator Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TUNA.png|50px]] [[Tuna/fr|Thon]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Food|4}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+0.5}} pour chaque {{Wealth|1}} dans le territoire [[Clownfish/fr|Poisson Clown]]&lt;br /&gt;
[[Parrotfish/fr|Scaridae]]&lt;br /&gt;
and [[Marlin/fr|Marlin]].&lt;br /&gt;
{{Food|+3}} si il y a pas d'autres [[Tuna/fr|Thon]] à l'intérieur du territoire.&lt;br /&gt;
| [[Blue_Whale/fr|Baleine Bleue]] with Sublime [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BLUEWHALE.png|50px]] [[Blue_Whale/fr|Baleine Bleue]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Food|8}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Food|+25}} and {{Range|+1}} if neighboring parcellees have no Natural Sources.&lt;br /&gt;
{{Awe|+5}} and {{Food|+5}} pour chaque [[Tuna/fr|Thon]]&lt;br /&gt;
[[Seabass/fr|Bar]] and [[Mackerel/fr|Maquereau]] à l'intérieur du territoire.&lt;br /&gt;
| ''none''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CLOWNFISH.png|50px]] [[Clownfish/fr|Poisson Clown]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+2}} si à côté d'un autre [[Clownfish/fr|Poisson Clown]] or [[Parrotfish/fr|Scaridae]].&lt;br /&gt;
| [[Seabass/fr|Bar]] with Lesser [[Hunt Aspect|Hunt]] or [[Predator Aspect]].&lt;br /&gt;
[[Parrotfish/fr|Scaridae]] with Lesser [[Exotic Aspect|Exotic]] or [[Herd Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PARROTFISH.png|50px]] [[Parrotfish/fr|Scaridae]]&lt;br /&gt;
| 1&lt;br /&gt;
| {{Wealth|2}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Wealth|+1}} and {{Technology|+1}} pour chaque autre type de poisson different à l'intérieur du territoire.&lt;br /&gt;
| [[Anglerfish/fr|Baudroie]] with Greater [[Exotic Aspect]].&lt;br /&gt;
[[Marlin/fr|Marlin]] with Greater [[Hunt Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ANGLERFISH.png|50px]] [[Anglerfish/fr|Baudroie]]&lt;br /&gt;
| 2&lt;br /&gt;
| {{Wealth|6}}&lt;br /&gt;
{{Range|2}}&lt;br /&gt;
| {{Technology|+0.75}} pour chaque {{Food|1}} dans le territoire [[Mackerel/fr|Maquereau]] and [[Marlin/fr|Marlin]].&lt;br /&gt;
{{Awe|+5}} if this [[Anglerfish/fr|Baudroie]] has at least {{Technology|10}}.&lt;br /&gt;
| [[White Shark/fr|Requin Blanc]] with Sublime [[Exotic Aspect|Exotic]] or [[Predator Aspect]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SHARK.png|50px]] [[White Shark/fr|Requin Blanc]]&lt;br /&gt;
| 3&lt;br /&gt;
| {{Food|5}}&lt;br /&gt;
{{Wealth|10}}&lt;br /&gt;
{{Danger|1}} {{Range|2}}&lt;br /&gt;
| {{Danger|+4}} pour chaque [[White Shark/fr|Requin Blanc]] or [[Marlin/fr|Marlin]] à l'intérieur du territoire.&lt;br /&gt;
{{Wealth|+30}} but {{Wealth|-1}} pour chaque {{Danger|1}} on this White Shark.&lt;br /&gt;
| ''none''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Hunt_Aspect/fr</id>
		<title>Hunt Aspect/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Hunt_Aspect/fr"/>
				<updated>2013-11-18T20:11:36Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: /* Niveaux de l'aspect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Instinct du chasseur}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
{| align=right&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:HuntLesser.png|75px|frame]]&lt;br /&gt;
|}L'instinc du chasseur insuffle aux [[Animals/fr|Animaux]] {{food}} et {{danger}}. C'est une capacité obtenue par le [[Forest_Giant/fr|Géant des forêts]], l'effet de cet aspect est d'augmenter grandement {{food}} que l'animal génère sur les cases adjacentes, il produit encore plus de {{food}} en présence de beaucoup de {{Natura}}.&lt;br /&gt;
&lt;br /&gt;
==Niveaux de l'aspect==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Niveau d'Aspect&lt;br /&gt;
![[Ambassadors/fr|Ambassadeur]] requis&lt;br /&gt;
!67% de chances&lt;br /&gt;
!33% de chances&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 1 {{Desert ambassador}}&lt;br /&gt;
| Mineur&lt;br /&gt;
| Puissant&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 2 {{Desert ambassador}}&lt;br /&gt;
| Puissant&lt;br /&gt;
| Majeur&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 3 &lt;br /&gt;
| 2 {{Desert ambassador}}, 2 any [[Ambassadors/fr|Ambassadeurs]]&lt;br /&gt;
| Majeur&lt;br /&gt;
| Sublime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Mineur&lt;br /&gt;
!Puissant&lt;br /&gt;
!Majeur&lt;br /&gt;
!Sublime&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| If at least {{Natura|3}}, {{Food|+1}}&lt;br /&gt;
| {{Food|+1}}, {{Danger|1}&lt;br /&gt;
If at least {{Natura|7}}, {{Food|+2}}&lt;br /&gt;
| {{Food|+2}}, {{Danger|2}&lt;br /&gt;
If at least {{Natura|14}}, {{Food|+3}}&lt;br /&gt;
| {{Food|+3}}, {{Danger|2}&lt;br /&gt;
If at least {{Natura|30}}, {{Food|+4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Transmutations==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Apply Aspect to&lt;br /&gt;
!To get&lt;br /&gt;
!Minimum Aspect level&lt;br /&gt;
!Minimum Source level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CHICKEN.png|24px]] [[Chicken]]&lt;br /&gt;
| [[File:BEAVER.png|24px]] [[Beaver]]&lt;br /&gt;
| Lesser&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BEAVER.png|24px]] [[Beaver]], [[File:FOX.png|24px]] [[Fox]]&lt;br /&gt;
| [[File:BOAR.png|24px]] [[Boar]]&lt;br /&gt;
| Potent&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RABBIT.png|24px]] [[Rabbit]], [[File:BEAVER.png|24px]] [[Beaver]]&lt;br /&gt;
| [[File:WISENT.png|24px]] [[Wisent]]&lt;br /&gt;
| Greater&lt;br /&gt;
| 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BOAR.png|24px]] [[Boar]], [[File:DEER.png|24px]] [[Deer]], [[File:WISENT.png|24px]] [[Wisent]]&lt;br /&gt;
| [[File:MOOSE.png|24px]] [[Moose]]&lt;br /&gt;
| Sublime&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:KANGEROORAT.png|24px]] [[Kangaroo Rat]]&lt;br /&gt;
| [[File:ARMADILO.png|24px]] [[Armadillo]]&lt;br /&gt;
| Lesser&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JAVALINA.png|24px]] [[Javelina]], [[File:COYOTE.png|24px]] [[Coyote]]&lt;br /&gt;
| [[File:BIGHORN.png|24px]] [[Bighorn]]&lt;br /&gt;
| Sublime&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FROG.png|24px]] [[Frog]], [[File:POISON DART FROG.png|24px]] [[Poison Dart Frog]]&lt;br /&gt;
| [[File:OTTER.png|24px]] [[Otter]]&lt;br /&gt;
| Lesser&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OTTER.png|24px]] [[Otter]], [[File:IGUANA.png|24px]] [[Iguana]]&lt;br /&gt;
| [[File:TAPIR.png|24px]] [[Tapir]]&lt;br /&gt;
| Potent&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TAPIR.png|24px]] [[Tapir]], [[File:BUFFALO.png|24px]] [[Buffalo]]&lt;br /&gt;
| [[File:ORANGUTAN.png|24px]] [[Orangutan]]&lt;br /&gt;
| Sublime&lt;br /&gt;
| 3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MARTEN.png|24px]] [[Marten]], [[File:POISON DART FROG.png|24px]] [[Poison Dart Frog]]&lt;br /&gt;
| [[File:MUSKDEER.png|24px]] [[Musk Deer]]&lt;br /&gt;
| Potent&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MACKEREL.png|24px]] [[Mackerel]], [[File:CLOWNFISH.png|24px]] [[Clownfish]]&lt;br /&gt;
| [[File:SEABASS.png|24px]] [[Seabass]]&lt;br /&gt;
| Lesser&lt;br /&gt;
| 1&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PARROTFISH.png|24px]] [[Parrotfish]], [[File:SEABASS.png|24px]] [[Seabass]]&lt;br /&gt;
| [[File:MARLIN.png|24px]] [[Marlin]]&lt;br /&gt;
| Greater&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
The Hunt Aspect greatly increases the {{Food}} and {{Danger}} provided by an Animal. At Potent or better, the Huntt Aspect provides one more {{Food}} per animal range in high {{Natura}} plots.&lt;br /&gt;
&lt;br /&gt;
Since the Hunt Aspect adds about 5-10 danger (unless it is close enough to a village), placement needs to be well considered or the village could be overrun with dangerous creatures. Luckily, one or two Hunt Aspects can be an excellent method for keeping villages from warring with each other.&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Stoat/fr</id>
		<title>Stoat/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Stoat/fr"/>
				<updated>2013-11-02T14:08:25Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Hermine}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Hermine&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest/fr|Forêt]]&lt;br /&gt;
|label3       = Type                       | data3       = [[Animals/fr|Animaux]]&lt;br /&gt;
}}&lt;br /&gt;
L''''Hermine''' est un [[Animals/fr|Animal Exotique]] spécifique au biome de la [[Forest/fr|Forêt]]. Elle génère un peu de {{Wealth|2=fr}}. Le pelage de l''''Hermine''' devient blanc en hiver afin qu'elle puisse se camoufler dans la neige. L''''Hermine''' est très forte pour l'escalade et la nage !&lt;br /&gt;
&lt;br /&gt;
==Niveaux==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Hermine&lt;br /&gt;
|image          = [[File:STOAT.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 1&lt;br /&gt;
|wealth           = 1 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Fourrure royale'': {{Wealth|+2}} s'il y a un [[Mineral/fr|Minerai]] dans le territoire de l'animal.&lt;br /&gt;
|transmutation1 = [[Fox/fr|Renard]]&lt;br /&gt;
|transmutation2 = [[Beaver/fr|Castor]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Grande Hermine&lt;br /&gt;
|image          = [[File:STOAT.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|wealth           = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Fourrure royale'': {{Wealth|+4}} s'il y a un [[Mineral/fr|Minerai]] dans le territoire de l'animal.&lt;br /&gt;
|transmutation1 = [[Fox/fr|Grand Renard]]&lt;br /&gt;
|transmutation2 = [[Beaver/fr|Grand Castor]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Hermine Supérieure&lt;br /&gt;
|image          = [[File:STOAT.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|wealth           = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Fourrure royale'': {{Wealth|+8}} s'il y a un [[Mineral/fr|Minerai]] dans le territoire de l'animal.&lt;br /&gt;
|transmutation1 = [[Fox/fr|Renard Supérieur]]&lt;br /&gt;
|transmutation2 = [[Beaver/fr|Castor Supérieur]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Boar/fr</id>
		<title>Boar/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Boar/fr"/>
				<updated>2013-11-02T14:05:35Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Sanglier}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Sanglier&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest/fr|Forêt]]&lt;br /&gt;
|label3       = Catégorie                     | data3       = [[Animals/fr|Animaux]]&lt;br /&gt;
}}&lt;br /&gt;
Les '''Sangliers''' sont des [[Animals/fr|Animaux domestiques]] issus de la transmutation du [[Beaver/fr|Castor]]. Les sangliers procurent de la {{Wealth|2=fr}} si ils génèrent du {{Danger|2=fr}}.&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Sanglier&lt;br /&gt;
|image          = [[File:BOAR.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4&lt;br /&gt;
|wealth         = 1&lt;br /&gt;
|danger         = 1&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Chasse légendaire'': {{Wealth|+2}} pour chaque {{Danger|1}} ce Sanglier a.&lt;br /&gt;
|transmutation1 = ''aucune''&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Grand Sanglier&lt;br /&gt;
|image          = [[File:BOAR.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 4&lt;br /&gt;
|food           = 6&lt;br /&gt;
|wealth         = 2&lt;br /&gt;
|danger         = 2&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Chasse légendaire'': {{Wealth|+3}} pour chaque {{Danger|1}} ce Sanglier a.&lt;br /&gt;
|transmutation1 = ''aucune''&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Sanglier Supérieur&lt;br /&gt;
|image          = [[File:BOAR.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 5&lt;br /&gt;
|food           = 8&lt;br /&gt;
|wealth         = 4&lt;br /&gt;
|danger         = 3&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Chasse légendaire'': {{Wealth|+4}} pour chaque {{Danger|1}} ce Sanglier a.&lt;br /&gt;
|transmutation1 = [[Bear/fr|Ours]]&lt;br /&gt;
|transmutation2 = [[Moose/fr|Élan]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Rabbit/fr</id>
		<title>Rabbit/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Rabbit/fr"/>
				<updated>2013-11-02T13:40:16Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Lapin}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Lapin&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest/fr|Forêt]]&lt;br /&gt;
|label3       = Famille                       | data3       = [[Animals/fr|Animaux]]&lt;br /&gt;
}}&lt;br /&gt;
Les '''lapins''' sont des [[Animals/fr|animaux domestiques]] issus de la transmutation de [[Chicken/fr|Poulets]]. Les lapins produisent d'avantage de {{Food|2=fr}} quand ils sont à proximité d'autres lapins.&lt;br /&gt;
&lt;br /&gt;
==Niveaux==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Lapin&lt;br /&gt;
|image          = [[File:RABBIT.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|food           = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Abondance'': {{Food|+2}} si d'autres [[Rabbit/fr|Lapins]] sont dans le territoire.&lt;br /&gt;
|transmutation1 = [[Deer/fr|Cerf]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Grand Lapin&lt;br /&gt;
|image          = [[File:RABBIT.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Abondance'': {{Food|+5}} si d'autres [[Rabbit/fr|Lapins]] sont dans le territoire.&lt;br /&gt;
|transmutation1 = [[Deer/fr|Grand cerf]]&lt;br /&gt;
|transmutation2 = [[Wisent/fr|Bison]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Lapin Supérieur&lt;br /&gt;
|image          = [[File:RABBIT.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 4&lt;br /&gt;
|food           = 8 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Abondance'': {{Food|+10}} si d'autres [[Rabbit/fr|Lapins]] sont dans le territoire.&lt;br /&gt;
|transmutation1 = [[Deer/fr|Cerf Supérieur]]&lt;br /&gt;
|transmutation2 = [[Wisent/fr|Grand Bison]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Panda/fr</id>
		<title>Panda/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Panda/fr"/>
				<updated>2013-10-31T14:24:49Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Panda}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Panda&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Mountain/fr|montagne]]&lt;br /&gt;
|label3       = Famille                        | data3       = [[Animals/fr|animaux]]&lt;br /&gt;
}}&lt;br /&gt;
Les '''Pandas''' sont des [[Animals/fr|animaux]] issus de la transmutation de  [[Langur_Monkey/fr|Langur]], [[Snow_Leopard/fr|Léopard des neiges]] et des [[Yak/fr|Yaks]]. Pandas fournissent de la [[Food/fr| nourriture]] et de la [[Wealth/fr|richesse]]. Ils peuvent procurer de [[Awe/fr|l'adoration]], du [[Danger/fr|danger]] et parfois de la [[natura/fr|natura]] quand ils sont à côté des ressources correspondantes. Ils procurent de la  [[Wealth/fr|richesse]] supplémentaire pour chaque petit montant [[Awe/fr|d'adoration]] dans le territoire. &lt;br /&gt;
&lt;br /&gt;
==Niveaux==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Panda&lt;br /&gt;
|image          = [[File:PANDA.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 6&lt;br /&gt;
|food           = 8 &lt;br /&gt;
|wealth         = 8 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Adaptation'': {{Danger|+6}} si à côté d'un [[Animal/fr|animal]]. {{Awe|+8}} si à côté d'un [[Mineral/fr|minéral]]. Les [[Plants/fr|plantes]] à côté d'un panda gagnent {{Natura|+15}}.&lt;br /&gt;
''Symbole'': {{Wealth|+0.4}} pour chaque {{Awe|1}} dans le territoire.&lt;br /&gt;
|transmutation1 = ''none''&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Panda</id>
		<title>Panda</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Panda"/>
				<updated>2013-10-31T14:08:25Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Panda&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Mountain]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Pandas''' are [[Animals]] which transmute from [[Langur Monkey|Langur Monkeys]], [[Snow Leopard|Snow Leopards]] and [[Yak|Yaks]]. Pandas provide [[Food]] and [[Wealth]]. They can provide [[Awe]], [[Danger]] and even [[Natura]] when standing near the corresponding sources. They provide extra Wealth for each every small amount of Awe in range. &lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Panda&lt;br /&gt;
|image          = [[File:PANDA.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 6&lt;br /&gt;
|food           = 8 &lt;br /&gt;
|wealth         = 8 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Adaptation'': {{Danger|+6}} if next to an [[Animal]]. {{Awe|+8}} if next to a [[Mineral]]. [[Plants]] next to this Panda gain {{Natura|+15}}.&lt;br /&gt;
''Symbol'': {{Wealth|+0.4}} for each {{Awe|1}} in Animal-Range.&lt;br /&gt;
|transmutation1 = ''none''&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Marten/Fr</id>
		<title>Marten/Fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Marten/Fr"/>
				<updated>2013-09-15T20:04:47Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Marten/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[marten/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Marten/fr</id>
		<title>Marten/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Marten/fr"/>
				<updated>2013-09-15T20:03:37Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Created page with &amp;quot;{{DISPLAYTITLE:Fouine}} {{AutoMultiLangBar}}  {{Infobox |headerstyle  = background:#C6C; |title        = Marten  |label2       = Biome                         | data2       = ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Fouine}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Marten&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Mountain/fr|Montagne]]&lt;br /&gt;
|label3       = Famille                       | data3       = [[Animals/fr|Animaux]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Les '''Fouines''' sont des animaux [[Animals/fr|Animaux domestiques]] des [[Mountain/fr|Montagnes]] crées avec le [[Ocean_Giant/fr|Géant des Océans]]. Les fouines procurent des la nouriture et du danger quand elles sont mitoyennes à des [[Mineral/fr|Minéraux]]&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Fouine&lt;br /&gt;
|image          = [[File:MARTEN.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 1&lt;br /&gt;
|food           = 1 &lt;br /&gt;
|range          = 2&lt;br /&gt;
|symbiosis1     = ''Tunnelier'': {{Food|+2}} et {{Danger|+1}} si mitoyen d'un [[Mineral/fr|Minéral]].&lt;br /&gt;
|transmutation1 = [[Musk_Deer/fr|Chevrotain]], [[Pangolin/Fr|Pangolin]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Grande Fouine&lt;br /&gt;
|image          = [[File:MARTEN.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|food           = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Tunnelier'': {{Food|+4}} et {{Danger|+1}} si mitoyen d'un [[Mineral/fr|Minéral]].&lt;br /&gt;
|transmutation1 = [[Musk_Deer/fr|Grand Chevrotain]], [[Pangolin/fr|Grand Pangolin]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Fouine Supérieure &lt;br /&gt;
|image          = [[File:MARTEN.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Tunnelier'': {{Food|+8}} et {{Danger|+2}} si mitoyen à un [[Mineral/fr|Minéral]].&lt;br /&gt;
|transmutation1 = [[Musk_Deer/fr|Chevrotain Supérieur]], [[Pangolin/fr|Pangolin Supérieur]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Marten</id>
		<title>Marten</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Marten"/>
				<updated>2013-09-15T20:02:01Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Marten&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Mountain]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Martens''' are [[Animals|Domestic Animals]] created in the [[Mountain]] with the [[Ocean Giant]]. Martens provide [[Food]]. They provide extra Food and [[Danger]] when next to a [[Mineral]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Marten&lt;br /&gt;
|image          = [[File:MARTEN.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 1&lt;br /&gt;
|food           = 1 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Tunneler'': {{Food|+2}} and {{Danger|+1}} if next to a [[Mineral]].&lt;br /&gt;
|transmutation1 = [[Musk Deer]], [[Pangolin]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Great Marten&lt;br /&gt;
|image          = [[File:MARTEN.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|food           = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Tunneler'': {{Food|+4}} and {{Danger|+1}} if next to a [[Mineral]].&lt;br /&gt;
|transmutation1 = [[Musk Deer|Great Musk Deer]], [[Pangolin|Great Pangolin]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Superior Marten&lt;br /&gt;
|image          = [[File:MARTEN.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Tunneler'': {{Food|+8}} and {{Danger|+2}} if next to a [[Mineral]].&lt;br /&gt;
|transmutation1 = [[Musk Deer|Superior Musk Deer]], [[Pangolin|Superior Pangolin]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=List_of_Specialisations/fr</id>
		<title>List of Specialisations/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=List_of_Specialisations/fr"/>
				<updated>2013-08-29T12:55:32Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Liste des spécialisations}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
[[Image:Specialisation_example_university.jpg|thumb|300px|Example: University Specialisations]]&lt;br /&gt;
Les spécialisations sont des améliorations de [[Projects/fr|projets]]. &lt;br /&gt;
Chaque fois qu'un projet atteint un niveau supérieur, il reçoit des spécialisations supplémentaires.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Désert==&lt;br /&gt;
===Niveau 1===&lt;br /&gt;
*[[Shrine/fr|Sanctuaire]]&lt;br /&gt;
**[[God of the Hunt/fr|Dieu de la Chasse]]&lt;br /&gt;
**[[God of the Wild/fr|Dieu Sauvage]]&lt;br /&gt;
**[[Desert Herders]]&lt;br /&gt;
*[[Toolshop/fr|Forge]]&lt;br /&gt;
**[[Industrious Smith/fr|Forge industrielle]]&lt;br /&gt;
**[[Quality Smith/fr|Forge de qualité]]&lt;br /&gt;
*[[Tradepost/fr|Bazar]]&lt;br /&gt;
**[[Pelt Traders/fr|Tannerie]]&lt;br /&gt;
**[[Trinket Merchant/Fr|Camelot]]&lt;br /&gt;
===Niveau 2===&lt;br /&gt;
*[[Customs House/fr|Maisons individuelles]] (depuis Bazar)&lt;br /&gt;
**[[National Emblem/Fr|Symbole national]]&lt;br /&gt;
**[[Animal Tax/fr|Taxe animalière]]&lt;br /&gt;
**[[Hunting policy/fr|Garde chasse]]&lt;br /&gt;
*[[Temple/fr|Temple]] (depuis Sanctuaire)&lt;br /&gt;
**[[Holy Animals/fr|Animaux sacrés]]&lt;br /&gt;
**[[Holy Banquet/fr|Agapes]]&lt;br /&gt;
*[[Geologist/fr|Géologiste]] (depuis Forge)&lt;br /&gt;
**[[Cave Explorers/fr|Spéléologues]]&lt;br /&gt;
**[[Exploiters]]&lt;br /&gt;
**[[Researchers]]&lt;br /&gt;
*[[Workshop]] (depuis Forge)&lt;br /&gt;
**[[Inventive Tycoon]]&lt;br /&gt;
**[[Sweatshop]]&lt;br /&gt;
**[[Steel Works]]&lt;br /&gt;
===Niveau 3===&lt;br /&gt;
*[[Bank/fr|Banque]]&lt;br /&gt;
**[[Protectionism/Fr|Protectionisme]]&lt;br /&gt;
**[[Development Aid]]&lt;br /&gt;
**[[Local Investment]]&lt;br /&gt;
*[[Haut fourneau/fr|Haut fourneau]]&lt;br /&gt;
**[[Metal Inc]]&lt;br /&gt;
**[[Steel Melters]]&lt;br /&gt;
**[[Agricultural Machinery]]&lt;br /&gt;
**[[Steel Animal Idols]]&lt;br /&gt;
*[[Circus]]&lt;br /&gt;
**[[Experienced Breeders]]&lt;br /&gt;
**[[Spectacular Arena]]&lt;br /&gt;
**[[Diverse Show]]&lt;br /&gt;
===Niveau 4===&lt;br /&gt;
*[[Factory]] (depuis Haut fourneau)&lt;br /&gt;
**[[Precious Works Limited]]&lt;br /&gt;
**[[Ignite Tech]]&lt;br /&gt;
**[[Clothing Factory]]&lt;br /&gt;
**[[Agricultural Machinery]]&lt;br /&gt;
**[[Metal Inc]]&lt;br /&gt;
**[[Steel Animal Idols]]&lt;br /&gt;
**[[Medicinal Manufacturing]]&lt;br /&gt;
**[[Tireless Tycoon Adriaan]] (rare)&lt;br /&gt;
*[[Multinational]] (depuis Banque)&lt;br /&gt;
**[[Protectionism/Fr|Protectionisme]]&lt;br /&gt;
**[[Frutas Inc.]]&lt;br /&gt;
**[[Mineral Corp.]]&lt;br /&gt;
**[[World Rangers]]&lt;br /&gt;
**[[Pyramid Corp.]] (négatif)&lt;br /&gt;
&lt;br /&gt;
==Forêt==&lt;br /&gt;
===Niveau 1===&lt;br /&gt;
*[[Granary/fr|Grange]]&lt;br /&gt;
**[[Gatherers/fr|Cueilleurs]]&lt;br /&gt;
**[[Animal Husbandry/fr|Élevage d'animaux]]&lt;br /&gt;
**[[Mushroom Eaters/Fr|Mycophages]]&lt;br /&gt;
*[[School/fr|École]]&lt;br /&gt;
**[[God of the Hunt/fr|Dieu de la Chasse]]&lt;br /&gt;
**[[Cooking Class/fr|Classe de cuisine]]&lt;br /&gt;
**[[Child Labor/Fr|Travail des enfants]]&lt;br /&gt;
**[[Survival Class/fr|Classe de survie]]&lt;br /&gt;
**[[Outdoor Classes/Fr|Classe verte]]&lt;br /&gt;
===Niveau 2===&lt;br /&gt;
*[[Mill/Fr|Moulin]] (depuis Grange)&lt;br /&gt;
**[[Improved Animal Husbandry]]&lt;br /&gt;
**[[Herb Garden]]&lt;br /&gt;
**[[Scientific Breeding]]&lt;br /&gt;
*[[Plantation]] (depuis Grange)&lt;br /&gt;
**[[Exotic Plantation]]&lt;br /&gt;
**[[Fruit Farm]]&lt;br /&gt;
**[[Animal Husbandry]]&lt;br /&gt;
**[[Slavery]]&lt;br /&gt;
===Niveau 3===&lt;br /&gt;
*[[Apothecary]]&lt;br /&gt;
**[[Eden Gardens]]&lt;br /&gt;
**[[Biodiversity]]&lt;br /&gt;
**[[Exotic Medicine]]&lt;br /&gt;
*[[Circus]]&lt;br /&gt;
**[[Experienced Breeders]]&lt;br /&gt;
**[[Spectacular Arena]]&lt;br /&gt;
**[[Diverse Show]]&lt;br /&gt;
*[[Hamlet]]&lt;br /&gt;
**[[Burgomaster]]&lt;br /&gt;
**[[Sheriff]]&lt;br /&gt;
**[[Rappresentante]]&lt;br /&gt;
===Niveau 4===&lt;br /&gt;
*[[Opera]] (depuis Circus)&lt;br /&gt;
**[[Experienced Breeders]]&lt;br /&gt;
**[[Fables]]&lt;br /&gt;
**[[Genesis Story]]&lt;br /&gt;
**[[Inspired Piece]] (potent)&lt;br /&gt;
**[[The Peculiar adventures of Maarten]] (sublime)&lt;br /&gt;
**[[Epics of Bas]] (rare)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ocean==&lt;br /&gt;
===Niveau 1===&lt;br /&gt;
*[[Fishing Docks]]&lt;br /&gt;
**[[Fishing]]&lt;br /&gt;
===Niveau 2===&lt;br /&gt;
*[[Harbor]] (depuis Fishing Docks)&lt;br /&gt;
**[[Fishing Trade]]&lt;br /&gt;
**[[Improved Nets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Swamp==&lt;br /&gt;
===Niveau 1===&lt;br /&gt;
*[[Druid]]&lt;br /&gt;
**[[Hermit]]&lt;br /&gt;
**[[Herbalist/fr|Herboriste]]&lt;br /&gt;
**[[Cook]] (rare)&lt;br /&gt;
**[[Inventor]] (rare)&lt;br /&gt;
*[[School]]&lt;br /&gt;
**[[Cooking Class]]&lt;br /&gt;
**[[Child Labor]]&lt;br /&gt;
**[[Survival Class]]&lt;br /&gt;
**[[Outdoor Classes]]&lt;br /&gt;
===Niveau 2===&lt;br /&gt;
*[[Mad Scientist]] (depuis Druid)&lt;br /&gt;
**[[Experiment]]&lt;br /&gt;
**[[Mutant Test Subjects]]&lt;br /&gt;
**[[Mad experiment]] (rare)&lt;br /&gt;
*[[Alchemist]] (depuis Druid)&lt;br /&gt;
**[[Herbalist/fr|Herboriste]]&lt;br /&gt;
**[[Philspher's Stone]]&lt;br /&gt;
**[[Medicine maker]]&lt;br /&gt;
**[[Engineer]]&lt;br /&gt;
**[[Inventor]] (rare)&lt;br /&gt;
**[[The Machine]] (rare)&lt;br /&gt;
**[[Exotic medicine]] (rare)&lt;br /&gt;
*[[University]] (depuis École)&lt;br /&gt;
**[[Zoology Course]]&lt;br /&gt;
**[[Botanical Course]]&lt;br /&gt;
**[[Survival Class]]&lt;br /&gt;
**[[Experiment Garden]] (rare)&lt;br /&gt;
&lt;br /&gt;
===Niveau 3===&lt;br /&gt;
*[[Haut fourneau/fr|Haut fourneau]]&lt;br /&gt;
**[[Steel Melters]]&lt;br /&gt;
**[[Agricultural Machinery]]&lt;br /&gt;
**[[Steel Animal Idols]]&lt;br /&gt;
**[[Metal Inc]]&lt;br /&gt;
*[[Observatory]]&lt;br /&gt;
**[[Licensed Breakthrough]]&lt;br /&gt;
**[[Advanced Equipment]]&lt;br /&gt;
**[[Active Researchers]]&lt;br /&gt;
===Niveau 4===&lt;br /&gt;
*[[Laboratory]] (depuis Observatory)&lt;br /&gt;
**[[Chemist Team]]&lt;br /&gt;
**[[Engineering Team]]&lt;br /&gt;
**[[Engine]]&lt;br /&gt;
**[[Genius Chemist]]&lt;br /&gt;
**[[Automatongineer Manual]] (Sublime)	&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Specialization/fr</id>
		<title>Specialization/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Specialization/fr"/>
				<updated>2013-08-23T11:05:14Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to List of Specialisations/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List_of_Specialisations/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=List_of_Specialisations</id>
		<title>List of Specialisations</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=List_of_Specialisations"/>
				<updated>2013-08-23T11:02:45Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
[[Image:Specialisation_example_university.jpg|thumb|300px|Example: University Specialisations]]&lt;br /&gt;
Specialisations are [[Projects|Project]] improvements. Every time a Project reaches a higher level, it gets more Specialisations without losing existing ones.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Desert==&lt;br /&gt;
===Level 1===&lt;br /&gt;
*[[Shrine]]&lt;br /&gt;
**[[God of the Hunt]]&lt;br /&gt;
**[[God of the Wild]]&lt;br /&gt;
**[[Desert Herders]]&lt;br /&gt;
*[[Toolshop]]&lt;br /&gt;
**[[Industrious Smith]]&lt;br /&gt;
**[[Quality Smith]]&lt;br /&gt;
*[[Tradepost]]&lt;br /&gt;
**[[Pelt Traders]]&lt;br /&gt;
**[[Trinket Merchant]]&lt;br /&gt;
===Level 2===&lt;br /&gt;
*[[Customs House]] (from Tradepost)&lt;br /&gt;
**[[National Emblem]]&lt;br /&gt;
**[[Animal Tax]]&lt;br /&gt;
**[[Hunting Policy]]&lt;br /&gt;
*[[Temple]] (from Shrine)&lt;br /&gt;
**[[Holy Animals]]&lt;br /&gt;
**[[Holy Banquet]]&lt;br /&gt;
*[[Geologist]] (from Toolshop)&lt;br /&gt;
**[[Cave Explorers]]&lt;br /&gt;
**[[Exploiters]]&lt;br /&gt;
**[[Researchers]]&lt;br /&gt;
*[[Workshop]] (from Toolshop)&lt;br /&gt;
**[[Inventive Tycoon]]&lt;br /&gt;
**[[Sweatshop]]&lt;br /&gt;
**[[Steel Works]]&lt;br /&gt;
===Level 3===&lt;br /&gt;
*[[Bank]]&lt;br /&gt;
**[[Protectionism]]&lt;br /&gt;
**[[Development Aid]]&lt;br /&gt;
**[[Local Investment]]&lt;br /&gt;
*[[Blast Furnace]]&lt;br /&gt;
**[[Metal Inc]]&lt;br /&gt;
**[[Steel Melters]]&lt;br /&gt;
**[[Agricultural Machinery]]&lt;br /&gt;
**[[Steel Animal Idols]]&lt;br /&gt;
*[[Circus]]&lt;br /&gt;
**[[Experienced Breeders]]&lt;br /&gt;
**[[Spectacular Arena]]&lt;br /&gt;
**[[Diverse Show]]&lt;br /&gt;
===Level 4===&lt;br /&gt;
*[[Factory]] (from Blast Furnace)&lt;br /&gt;
**[[Precious Works Limited]]&lt;br /&gt;
**[[Ignite Tech]]&lt;br /&gt;
**[[Clothing Factory]]&lt;br /&gt;
**[[Agricultural Machinery]]&lt;br /&gt;
**[[Metal Inc]]&lt;br /&gt;
**[[Steel Animal Idols]]&lt;br /&gt;
**[[Medicinal Manufacturing]]&lt;br /&gt;
**[[Tireless Tycoon Adriaan]] (rare)&lt;br /&gt;
*[[Multinational]] (from Bank)&lt;br /&gt;
**[[Protectionism]]&lt;br /&gt;
**[[Frutas Inc.]]&lt;br /&gt;
**[[Mineral Corp.]]&lt;br /&gt;
**[[World Rangers]]&lt;br /&gt;
**[[Pyramid Corp.]] (negative)&lt;br /&gt;
&lt;br /&gt;
==Forest==&lt;br /&gt;
===Level 1===&lt;br /&gt;
*[[Granary]]&lt;br /&gt;
**[[Gatherers]]&lt;br /&gt;
**[[Animal Husbandry]]&lt;br /&gt;
**[[Mushroom Eaters]]&lt;br /&gt;
*[[School]]&lt;br /&gt;
**[[God of the Hunt]]&lt;br /&gt;
**[[Cooking Class]]&lt;br /&gt;
**[[Child Labor]]&lt;br /&gt;
**[[Survival Class]]&lt;br /&gt;
**[[Outdoor Classes]]&lt;br /&gt;
===Level 2===&lt;br /&gt;
*[[Mill]] (from Granary)&lt;br /&gt;
**[[Improved Animal Husbandry]]&lt;br /&gt;
**[[Herb Garden]]&lt;br /&gt;
**[[Scientific Breeding]]&lt;br /&gt;
*[[Plantation]] (from Granary)&lt;br /&gt;
**[[Exotic Plantation]]&lt;br /&gt;
**[[Fruit Farm]]&lt;br /&gt;
**[[Animal Husbandry]]&lt;br /&gt;
**[[Slavery]]&lt;br /&gt;
===Level 3===&lt;br /&gt;
*[[Apothecary]]&lt;br /&gt;
**[[Eden Gardens]]&lt;br /&gt;
**[[Biodiversity]]&lt;br /&gt;
**[[Exotic Medicine]]&lt;br /&gt;
*[[Circus]]&lt;br /&gt;
**[[Experienced Breeders]]&lt;br /&gt;
**[[Spectacular Arena]]&lt;br /&gt;
**[[Diverse Show]]&lt;br /&gt;
*[[Hamlet]]&lt;br /&gt;
**[[Burgomaster]]&lt;br /&gt;
**[[Sheriff]]&lt;br /&gt;
**[[Rappresentante]]&lt;br /&gt;
===Level 4===&lt;br /&gt;
*[[Opera]] (from Circus)&lt;br /&gt;
**[[Experienced Breeders]]&lt;br /&gt;
**[[Fables]]&lt;br /&gt;
**[[Genesis Story]]&lt;br /&gt;
**[[Inspired Piece]] (potent)&lt;br /&gt;
**[[The Peculiar adventures of Maarten]] (sublime)&lt;br /&gt;
**[[Epics of Bas]] (rare)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ocean==&lt;br /&gt;
===Level 1===&lt;br /&gt;
*[[Fishing Docks]]&lt;br /&gt;
**[[Fishing]]&lt;br /&gt;
===Level 2===&lt;br /&gt;
*[[Harbor]] (from Fishing Docks)&lt;br /&gt;
**[[Fishing Trade]]&lt;br /&gt;
**[[Improved Nets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Swamp==&lt;br /&gt;
===Level 1===&lt;br /&gt;
*[[Druid]]&lt;br /&gt;
**[[Hermit]]&lt;br /&gt;
**[[Herbalist]]&lt;br /&gt;
**[[Cook]] (rare)&lt;br /&gt;
**[[Inventor]] (rare)&lt;br /&gt;
*[[School]]&lt;br /&gt;
**[[Cooking Class]]&lt;br /&gt;
**[[Child Labor]]&lt;br /&gt;
**[[Survival Class]]&lt;br /&gt;
**[[Outdoor Classes]]&lt;br /&gt;
===Level 2===&lt;br /&gt;
*[[Mad Scientist]] (from Druid)&lt;br /&gt;
**[[Experiment]]&lt;br /&gt;
**[[Mutant Test Subjects]]&lt;br /&gt;
**[[Mad experiment]] (rare)&lt;br /&gt;
*[[Alchemist]] (from Druid)&lt;br /&gt;
**[[Herbalist]]&lt;br /&gt;
**[[Philspher's Stone]]&lt;br /&gt;
**[[Medicine maker]]&lt;br /&gt;
**[[Engineer]]&lt;br /&gt;
**[[Inventor]] (rare)&lt;br /&gt;
**[[The Machine]] (rare)&lt;br /&gt;
**[[Exotic medicine]] (rare)&lt;br /&gt;
*[[University]] (from School)&lt;br /&gt;
**[[Zoology Course]]&lt;br /&gt;
**[[Botanical Course]]&lt;br /&gt;
**[[Survival Class]]&lt;br /&gt;
**[[Experiment Garden]] (rare)&lt;br /&gt;
&lt;br /&gt;
===Level 3===&lt;br /&gt;
*[[Blast Furnace]]&lt;br /&gt;
**[[Steel Melters]]&lt;br /&gt;
**[[Agricultural Machinery]]&lt;br /&gt;
**[[Steel Animal Idols]]&lt;br /&gt;
**[[Metal Inc]]&lt;br /&gt;
*[[Observatory]]&lt;br /&gt;
**[[Licensed Breakthrough]]&lt;br /&gt;
**[[Advanced Equipment]]&lt;br /&gt;
**[[Active Researchers]]&lt;br /&gt;
===Level 4===&lt;br /&gt;
*[[Laboratory]] (from Observatory)&lt;br /&gt;
**[[Chemist Team]]&lt;br /&gt;
**[[Engineering Team]]&lt;br /&gt;
**[[Engine]]&lt;br /&gt;
**[[Genius Chemist]]&lt;br /&gt;
**[[Automatongineer Manual]] (Sublime)	&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Rubber_Tree/fr</id>
		<title>Rubber Tree/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Rubber_Tree/fr"/>
				<updated>2013-08-21T16:23:00Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Hévéa}}{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Hévéa&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Swamp/fr|Marécages]]&lt;br /&gt;
|label3       = Type                        | data3       = [[Plants/fr|Plantes]]&lt;br /&gt;
}}&lt;br /&gt;
L''''Hévéa''' est une [[Plants/fr|Plante]] spécifique au biome du [[Swamp/fr|Marécage]]. Elle est une transmutation du [[Coffea/fr|Grand Caféier]], [[White Willow/fr|Saule Blanc Supérieur]] ou du [[Hemp/fr|Grand Chanvre]].&lt;br /&gt;
&lt;br /&gt;
==Niveaux==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Hévéa&lt;br /&gt;
|image          = [[File:RUBBER TREE.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 6&lt;br /&gt;
|technology     = 25&lt;br /&gt;
|natura         = 4&lt;br /&gt;
|symbiosis1     = ''Sève de latex''&amp;lt;br/&amp;gt;{{Technology|+20/+40/+80}} et {{Awe|+10/+20/+30}} si au moins {{Natura|18/24/30}}.&lt;br /&gt;
|symbiosis2     = ''Présage industriel''&amp;lt;br/&amp;gt;{{Technology|+55}} et {{Awe|+10}} pour chaque [[Oil/fr|Pétrole]], [[Aluminium/fr|Aluminium]] ou [[Uranium/fr|Uranium]] adjacent à cet '''Hévéa'''.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Plants]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Ours-fr</id>
		<title>Ours-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Ours-fr"/>
				<updated>2013-08-21T16:15:08Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Bear/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[bear/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Loup-fr</id>
		<title>Loup-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Loup-fr"/>
				<updated>2013-08-21T16:15:01Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Wolf/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[wolf/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Renard-fr</id>
		<title>Renard-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Renard-fr"/>
				<updated>2013-08-21T16:14:24Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Fox/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[fox/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Hermine-fr</id>
		<title>Hermine-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Hermine-fr"/>
				<updated>2013-08-21T16:13:33Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Stoat/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[stoat/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Elan-fr</id>
		<title>Elan-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Elan-fr"/>
				<updated>2013-08-21T16:12:17Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Moose/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[moose/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Bison-fr</id>
		<title>Bison-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Bison-fr"/>
				<updated>2013-08-21T16:10:58Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Wisent/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[wisent/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Sanglier-fr</id>
		<title>Sanglier-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Sanglier-fr"/>
				<updated>2013-08-21T16:10:11Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Boar/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[boar/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Cerf-fr</id>
		<title>Cerf-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Cerf-fr"/>
				<updated>2013-08-21T16:09:09Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Deer/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[deer/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Animaux-fr</id>
		<title>Animaux-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Animaux-fr"/>
				<updated>2013-08-21T16:06:34Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Animals/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[animals/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Rattlesnake</id>
		<title>Rattlesnake</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Rattlesnake"/>
				<updated>2013-08-14T15:22:30Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Rattle Snake&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Desert]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Rattlesnakes''' are [[Animals|Exotic Animals]] created in the [[Desert]] that Transmute from [[Desert Tortoise|Desert Tortoises]]. Rattlesnakes provide [[Wealth]] and [[Danger]]. They perform better when they can hunt on smaller prey.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Rattlesnake&lt;br /&gt;
|image          = [[File:RATTLE_SNAKE.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|wealth         = 3 &lt;br /&gt;
|danger         = 1&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Predator'': {{Wealth|+1}} for each patch with a [[Kangaroo Rat]], [[Armadillo]] or [[Desert Tortoise]] in Range.&lt;br /&gt;
|transmutation1 = [[Grey Fox]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Great Rattlesnake&lt;br /&gt;
|image          = [[File:RATTLE_SNAKE.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|wealth         = 5 &lt;br /&gt;
|danger         = 1&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Predator'': {{Wealth|+2}} for each patch with a [[Kangaroo Rat]], [[Armadillo]] or [[Desert Tortoise]] in Range.&lt;br /&gt;
|transmutation1 = [[Grey Fox|Great Grey Fox]]&lt;br /&gt;
|transmutation2 = [[Coyote]]&lt;br /&gt;
|transmutation3 = [[Gila Monster]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Superior Rattlesnake&lt;br /&gt;
|image          = [[File:RATTLE_SNAKE.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 4&lt;br /&gt;
|wealth         = 10&lt;br /&gt;
|danger         = 2&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Predator'': {{Wealth|+3}} for each patch with a [[Kangaroo Rat]], [[Armadillo]] or [[Desert Tortoise]] in Range.&lt;br /&gt;
|transmutation1 = [[Grey Fox|Superior Grey Fox]]&lt;br /&gt;
|transmutation2 = [[Coyote|Great Coyote]]&lt;br /&gt;
|transmutation3 = [[Gila Monster|Great Gila Monster]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Desert_Tortoise</id>
		<title>Desert Tortoise</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Desert_Tortoise"/>
				<updated>2013-08-14T15:21:34Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Desert Tortoise&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Desert]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Desert Tortoises''' are [[Animals|Exotic Animals]] created in the [[Desert]] with the [[Swamp Giant]]. Desert Tortoises provide [[Wealth]]. They perform better when near a [[Plant]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Desert Tortoise&lt;br /&gt;
|image          = [[File:DESERT_TORTOISE.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 1&lt;br /&gt;
|wealth         = 1 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Herbivore'': {{Wealth|+3}} if next to a [[Plant]].&lt;br /&gt;
|transmutation1 = [[Rattlesnake]]&lt;br /&gt;
|transmutation2 = [[Armadillo]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Great Desert Tortoise&lt;br /&gt;
|image          = [[File:DESERT_TORTOISE.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|wealth         = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Herbivore'': {{Wealth|+8}} if next to a [[Plant]].&lt;br /&gt;
|transmutation1 = [[Rattlesnake|Great Rattlesnake]]&lt;br /&gt;
|transmutation2 = [[Armadillo|Great Armadillo]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Superior Desert Tortoise&lt;br /&gt;
|image          = [[File:DESERT_TORTOISE.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|wealth         = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Herbivore'': {{Wealth|+16}} if next to a [[Plant]].&lt;br /&gt;
|transmutation1 = [[Rattlesnake|Superior Rattlesnake]]&lt;br /&gt;
|transmutation2 = [[Armadillo|Superior Armadillo]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Grey_Fox</id>
		<title>Grey Fox</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Grey_Fox"/>
				<updated>2013-08-14T15:11:44Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Grey Fox&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Desert]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Grey Foxes''' are [[Animals|Exotic Animals]] created in the [[Desert]] from [[Armadillo|Armadillos]] or [[Rattlesnake|Rattlesnakes]]. Grey Foxes provide [[Food]] and [[Wealth]]. They perform better if they can tunnel through Minerals. Their hides can also be worth a fortune.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Grey Fox&lt;br /&gt;
|image          = [[File:GREYFOX.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food         = 1&lt;br /&gt;
|wealth         = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Tunneler'': {{Range|+1}} if next to an [[Mineral]].&lt;br /&gt;
|symbiosis2     = ''Perfect Hide'': {{Wealth|+5}} if the [[Grey Fox]] has at least {{Wealth|5}}.&lt;br /&gt;
|transmutation1 = ''none''&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Great Grey Fox&lt;br /&gt;
|image          = [[File:GREYFOX.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 4&lt;br /&gt;
|food         = 2&lt;br /&gt;
|wealth         = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Tunneler'': {{Range|+1}} if next to an [[Mineral]].&lt;br /&gt;
|symbiosis2     = ''Perfect Hide'': {{Wealth|+10}} if the [[Grey Fox]] has at least {{Wealth|10}}.&lt;br /&gt;
|transmutation1 = ''none''&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Superior Grey Fox&lt;br /&gt;
|image          = [[File:GREYFOX.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 5&lt;br /&gt;
|food         = 4&lt;br /&gt;
|wealth         = 8 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Tunneler'': {{Range|+1}} if next to an [[Mineral]].&lt;br /&gt;
|symbiosis2     = ''Perfect Hide'': {{Wealth|+15}} if the [[Grey Fox]] has at least {{Wealth|15}}.&lt;br /&gt;
|transmutation1 = [[Bobcat]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Deer</id>
		<title>Deer</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Deer"/>
				<updated>2013-08-03T16:09:29Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Deer&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Deers''' are [[Animals|Domestic Animals]] transmuted from [[Rabbit|Rabbits]]. Deers provide extra [[Food]] and [[Awe]] when standing near certain [[Plants|Herbs]]. Deers are unlocked by completing [[Developments|Forest Tribe]], which entails finishing an era with a forest village of 100 or more village [[prosperity]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Deer&lt;br /&gt;
|image          = [[File:DEER.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Grazer'': {{Food|+4}} and {{Awe|+2}} if a  [[Dandelion]], [[Foxglove]] or [[Nightshade]] is within Animal-Range.&lt;br /&gt;
|transmutation1 = ''none''&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Great Deer&lt;br /&gt;
|image          = [[File:DEER.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 4&lt;br /&gt;
|food           = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Grazer'': {{Food|+8}} and {{Awe|+4}} if a  [[Dandelion]], [[Foxglove]] or [[Nightshade]] is within Animal-Range.&lt;br /&gt;
|transmutation1 = ''none''&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Superior Deer&lt;br /&gt;
|image          = [[File:DEER.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 5&lt;br /&gt;
|food           = 8 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Grazer'': {{Food|+16}} and {{Awe|+8}} if a  [[Dandelion]], [[Foxglove]] or [[Nightshade]] is within Animal-Range.&lt;br /&gt;
|transmutation1 = [[Moose]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Lapin-fr</id>
		<title>Lapin-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Lapin-fr"/>
				<updated>2013-08-03T16:07:20Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Rabbit/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[rabbit/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Poulet-fr</id>
		<title>Poulet-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Poulet-fr"/>
				<updated>2013-08-03T15:05:18Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Chicken/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[chicken/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Castor-fr</id>
		<title>Castor-fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Castor-fr"/>
				<updated>2013-08-03T15:03:26Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Beaver/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[beaver/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Seabass/fr</id>
		<title>Seabass/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Seabass/fr"/>
				<updated>2013-08-03T14:56:50Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Resources/fr#Danger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Resources/fr#Danger]]&lt;br /&gt;
{{DISPLAYTITLE:Bar}}&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Chicken/fr</id>
		<title>Chicken/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Chicken/fr"/>
				<updated>2013-08-03T14:54:58Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Poulet}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Chicken&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest/fr|Forêt]]&lt;br /&gt;
|label3       = Famille                       | data3       = [[Animals/fr|Animaux]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Les '''Poulets''' sont des [[Animals/fr|animaux domestiques]] crées dans les [[forest/fr|forêts]] par le [[Ocean_Giant/fr|Géant des Océans]]. La peur des poulets est appellée alektorophobia. &lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Poulet&lt;br /&gt;
|image          = [[File:CHICKEN.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 1&lt;br /&gt;
|food           = 1 &lt;br /&gt;
|range          = 2&lt;br /&gt;
|symbiosis1     = ''Free-Range'': {{Food|+3}} si une [[Blueberry/fr|myrtille]] est dans son territoire.&lt;br /&gt;
|transmutation1  = [[Rabbit/fr|Lapin]]&lt;br /&gt;
|transmutation2 = [[Beaver/fr|Castor]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Grand Poulet&lt;br /&gt;
|image          = [[File:CHICKEN.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|food           = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Free-Range'': {{Food|+3}} si une [[Blueberry/fr|myrtille]] est dans son  territoire.&lt;br /&gt;
|transmutation1 = [[Rabbit/fr|Grand Lapin]]&lt;br /&gt;
|transmutation2 = [[Beaver/fr|Grand Castor]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Poulet Supérieur&lt;br /&gt;
|image          = [[File:CHICKEN.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Free-Range'': {{Food|+3}} si une [[Blueberry/fr|myrtille]] est dans son territoire&lt;br /&gt;
|transmutation1 = [[Rabbit/fr|Lapin Supérieur]]&lt;br /&gt;
|transmutation2 = [[Beaver/fr|Castor Supérieur]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Boar</id>
		<title>Boar</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Boar"/>
				<updated>2013-08-03T14:40:35Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Boar&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Boars''' are [[Animals|Domestic Animals]] transmuted from [[Beaver]]s. Boars provide [[Wealth]] and [[Food]]. Boars provide extra Wealth if they are more [[Danger|Dangerous]].&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Boar&lt;br /&gt;
|image          = [[File:BOAR.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4&lt;br /&gt;
|wealth         = 1&lt;br /&gt;
|danger         = 1&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Legendary Game'': {{Wealth|+2}} for each {{Danger|1}} this [[Boar]] has.&lt;br /&gt;
|transmutation1 = ''none''&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Great Boar&lt;br /&gt;
|image          = [[File:BOAR.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 4&lt;br /&gt;
|food           = 6&lt;br /&gt;
|wealth         = 2&lt;br /&gt;
|danger         = 2&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Legendary Game'': {{Wealth|+3}} for each {{Danger|1}} this [[Boar]] has.&lt;br /&gt;
|transmutation1 = ''none''&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Superior Boar&lt;br /&gt;
|image          = [[File:BOAR.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 5&lt;br /&gt;
|food           = 8&lt;br /&gt;
|wealth         = 4&lt;br /&gt;
|danger         = 3&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Legendary Game'': {{Wealth|+4}} for each {{Danger|1}} this [[Boar]] has.&lt;br /&gt;
|transmutation1 = [[Bear]]&lt;br /&gt;
|transmutation2 = [[Moose]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Beaver/fr</id>
		<title>Beaver/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Beaver/fr"/>
				<updated>2013-08-03T14:38:46Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Castor}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Beaver&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest/fr|Forêt]]&lt;br /&gt;
|label3       = Catégorie                     | data3       = [[Animals/fr|Animaux]]&lt;br /&gt;
}}&lt;br /&gt;
Les '''castors''' sont des [[Animals/fr|Animaux domestiques]] issus de la transmutation de [[Chicken/fr|poulets]], ils procurent de la {{Wealth|2=fr}} sur les case où la {{Natura|2=fr}} est élevée.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Castor&lt;br /&gt;
|image          = [[File:BEAVER.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|food           = 2&lt;br /&gt;
|wealth         = 1 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Forestier'': {{Wealth|+1}} pour chaque case dans le territoire qui possède au moins {{Natura|7}}.&lt;br /&gt;
|transmutation1 = [[Boar/fr|Sanglier]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Grand Castor&lt;br /&gt;
|image          = [[File:BEAVER.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4&lt;br /&gt;
|wealth         = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Forestier'': {{Wealth|+2}} pour chaque case dans le territoire qui possède au moins {{Natura|14}}.&lt;br /&gt;
|transmutation1 = [[Boar/fr|Grand Sanglier]]&lt;br /&gt;
|transmutation2 = [[Wisent/fr|Bison]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSourceA/fr&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Castor Supérieur&lt;br /&gt;
|image          = [[File:BEAVER.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 4&lt;br /&gt;
|food           = 8&lt;br /&gt;
|wealth         = 4&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Forestier'': {{Wealth|+4}} pour chaque case dans le territoire qui possède au moins {{Natura|32}}.&lt;br /&gt;
|transmutation1 = [[Boar/fr|Sanglier Supérieur]]&lt;br /&gt;
|transmutation2 = [[Wisent/fr|Grand Bison]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Beaver</id>
		<title>Beaver</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Beaver"/>
				<updated>2013-08-03T09:15:42Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Beaver&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Beavers''' are [[Animals|Domestic Animals]] transmuted from [[Chicken|Chickens]] and provide more [[Wealth]] in areas where Natura is high.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Beaver&lt;br /&gt;
|image          = [[File:BEAVER.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|food           = 2&lt;br /&gt;
|wealth         = 1 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Forester'': {{Wealth|+1}} for each patch within Animal-Range with at least {{Natura|7}}.&lt;br /&gt;
|transmutation1 = [[Boar]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Great Beaver&lt;br /&gt;
|image          = [[File:BEAVER.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4&lt;br /&gt;
|wealth         = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Forester'': {{Wealth|+2}} for each patch within Animal-Range with at least {{Natura|14}}.&lt;br /&gt;
|transmutation1 = [[Boar|Great Boar]]&lt;br /&gt;
|transmutation2 = [[Wisent]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Superior Beaver&lt;br /&gt;
|image          = [[File:BEAVER.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 4&lt;br /&gt;
|food           = 8&lt;br /&gt;
|wealth         = 4&lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Forester'': {{Wealth|+4}} for each patch within Animal-Range with at least {{Natura|32}}.&lt;br /&gt;
|transmutation1 = [[Boar|Superior Boar]]&lt;br /&gt;
|transmutation2 = [[Wisent|Great Wisent]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Chicken</id>
		<title>Chicken</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Chicken"/>
				<updated>2013-07-28T13:08:04Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|headerstyle  = background:#C6C;&lt;br /&gt;
|title        = Chicken&lt;br /&gt;
&lt;br /&gt;
|label2       = Biome                         | data2       = [[Forest]]&lt;br /&gt;
|label3       = Family                        | data3       = [[Animals]]&lt;br /&gt;
}}&lt;br /&gt;
'''Chickens''' are [[Animals|Domestic Animals]] created in the [[Forest]] with the [[Ocean Giant]]. Chickens can successfully mate with turkeys; the resulting animal is called a turkin and is not very good looking. Fear of chickens is called alektorophobia.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
{|&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Chicken&lt;br /&gt;
|image          = [[File:CHICKEN.png]]&lt;br /&gt;
|level          = 1&lt;br /&gt;
|aspects        = 1&lt;br /&gt;
|food           = 1 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Free-Range'': {{Food|+3}} if a [[Blueberry]] is within Animal-Range.&lt;br /&gt;
|transmutation1 = [[Rabbit]]&lt;br /&gt;
|transmutation2 = [[Beaver]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Great Chicken&lt;br /&gt;
|image          = [[File:CHICKEN.png]]&lt;br /&gt;
|level          = 2&lt;br /&gt;
|aspects        = 2&lt;br /&gt;
|food           = 2 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Free-Range'': {{Food|+5}} if a [[Blueberry]] is within Animal-Range.&lt;br /&gt;
|transmutation1 = [[Rabbit|Great Rabbit]]&lt;br /&gt;
|transmutation2 = [[Beaver|Great Beaver]]&lt;br /&gt;
}}&lt;br /&gt;
|{{NaturalSource&lt;br /&gt;
|bodystyle      = float:none;&lt;br /&gt;
|name           = Superior Chicken&lt;br /&gt;
|image          = [[File:CHICKEN.png]]&lt;br /&gt;
|level          = 3&lt;br /&gt;
|aspects        = 3&lt;br /&gt;
|food           = 4 &lt;br /&gt;
|range         = 2&lt;br /&gt;
|symbiosis1     = ''Free-Range'': {{Food|+10}} if a [[Blueberry]] is within Animal-Range.&lt;br /&gt;
|transmutation1 = [[Rabbit|Superior Rabbit]]&lt;br /&gt;
|transmutation2 = [[Beaver|Superior Beaver]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural Sources]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Reus:Community_portal/fr</id>
		<title>Reus:Community portal/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Reus:Community_portal/fr"/>
				<updated>2013-07-27T12:28:04Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Portail de la Communauté Francophone}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
=== Traduction du Wiki ===&lt;br /&gt;
{{see also|Reus:Translation|label 1=Reus Translation}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Inscrivez vous sur le [http://forums.abbeygames.com/index.php forum officiel] d'Abbey Games et contactez Touriste par PM avant d'entreprendre quoi que ce soit sur le wiki.&lt;br /&gt;
&lt;br /&gt;
Voici la liste des traducteurs français :&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Liste des traducteurs possibles ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;|Fonction&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;|Pseudonyme&lt;br /&gt;
! style=&amp;quot;width:200px;&amp;quot;|Langue&lt;br /&gt;
|-|-&lt;br /&gt;
| Wiki et Jeu&lt;br /&gt;
| [[User:MrLitchi|MrLitchi]]&lt;br /&gt;
| French {{France}}&lt;br /&gt;
|-&lt;br /&gt;
| Wiki et Jeu&lt;br /&gt;
| [[User:Touriste|Touriste]]&lt;br /&gt;
| French {{France}}&lt;br /&gt;
|-&lt;br /&gt;
| Wiki et Jeu&lt;br /&gt;
| [[User:NAKAZZ|nAKAZZ]]&lt;br /&gt;
| French {{France}}&lt;br /&gt;
|-&lt;br /&gt;
| Wiki et Jeu&lt;br /&gt;
| [[User:Aymeric000|Aymeric000]]&lt;br /&gt;
| French {{France}}&lt;br /&gt;
|-&lt;br /&gt;
| Wiki et Jeu&lt;br /&gt;
| [[User:Cassandre|Cassandre]]&lt;br /&gt;
| French {{France}}&lt;br /&gt;
|-&lt;br /&gt;
| Wiki et Jeu&lt;br /&gt;
| [[User:New Kleth|New Kleth]]&lt;br /&gt;
| French {{France}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comment aider à traduire le wiki ==&lt;br /&gt;
1. Ajoutez votre nom sur la [[Reus:Translation|liste officiel]] et celle ci.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Si vous ne savez pas comment faire, demandez moi en MP, pseudo : Touriste (sur [http://forums.abbeygames.com/index.php Abbey Forum]). &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Lisez attentivement le sujet sur la [http://forums.abbeygames.com/viewtopic.php?f=15&amp;amp;t=766 traduction du wiki] et sur les [http://forums.abbeygames.com/viewtopic.php?f=15&amp;amp;t=777 termes à utiliser]. &amp;lt;br/&amp;gt;&lt;br /&gt;
3. Remplissez la liste des pages traduites une fois que vous les avez faites.&lt;br /&gt;
&lt;br /&gt;
== Les pages traduites. ==&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Page principale http://wiki.reusgame.com/index.php?title=Main_Page/fr &amp;lt;br/&amp;gt;&lt;br /&gt;
Projets (non finalisée) http://wiki.reusgame.com/index.php?title=Projects/fr &amp;lt;br/&amp;gt;&lt;br /&gt;
Interface utilisateur http://wiki.reusgame.com/index.php?title=UI_recap/fr &amp;lt;br/&amp;gt;&lt;br /&gt;
Ressources http://wiki.reusgame.com/index.php?title=Resources/fr &amp;lt;br/&amp;gt;&lt;br /&gt;
Guide de jeu http://wiki.reusgame.com/index.php?title=Walkthrough/fr &amp;lt;br/&amp;gt;&lt;br /&gt;
Géants (non finalisée [dictionnaire non complet]) http://wiki.reusgame.com/index.php?title=Giants/fr &amp;lt;br/&amp;gt;&lt;br /&gt;
Biomes http://wiki.reusgame.com/index.php?title=Biomes/fr &amp;lt;br/&amp;gt;&lt;br /&gt;
Aspects (non finalisée [dictionnaire non complet]) http://wiki.reusgame.com/index.php?title=Aspects/fr &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Suggestions ==&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Island_Town/fr</id>
		<title>Island Town/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Island_Town/fr"/>
				<updated>2013-07-27T12:25:36Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ilôt}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
{{Project&lt;br /&gt;
| name              = Island Town&lt;br /&gt;
| image             = [[File:ISLAND_TOWN.png]]&lt;br /&gt;
| level             = 4&lt;br /&gt;
| duration          = 25&lt;br /&gt;
| biomes            = [[Ocean/fr|Océans]]&lt;br /&gt;
| upgrades          = &lt;br /&gt;
| food              = 800&lt;br /&gt;
| wealth            = 400&lt;br /&gt;
| technology        = 150&lt;br /&gt;
| misc1             = 2 voisins ont plus de {{food|150}} récoltées&lt;br /&gt;
| misc2             = 2 voisins ont plus de {{wealth|150}} récoltées&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:ISLAND_TOWN_COMPLETE.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specialisations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
!Nom&lt;br /&gt;
!Description&lt;br /&gt;
!Chance&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fishing Sport&lt;br /&gt;
| {{food|+50}} and {{wealth|+100}} if at most 2 [[Marlin]] or [[Seabass]] within borders. {{food|+100}} and {{wealth|+50}} if there are 3 or 4 [[Marlin]] or [[Seabass]] within borders.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Clear Blue&lt;br /&gt;
| {{food|+35}} and {{awe|+5}} for each [[Tuna]] or [[Parrotfish]] within borders. Stacks up to 3 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Wild Sea Hunters&lt;br /&gt;
| {{food|+75}}, {{wealth|+75}} and {{awe|+15}} for each [[Marlin]] and [[White Shark]] within borders. Stacks up to 2 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fish Cuisine&lt;br /&gt;
| {{food|+35}} for each different fish within borders.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category/fr|Catégorie]]: [[Projects/fr|Projets]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Fishing_Docks/fr</id>
		<title>Fishing Docks/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Fishing_Docks/fr"/>
				<updated>2013-07-27T10:20:36Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Created page with &amp;quot;{{DISPLAYTITLE:Docks de pêche}} {{AutoMultiLangBar}}  Les Docks de pêches sont fabriqués par les pêcheurs.   {{Project/fr | name              = Docks de pêche | image    ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Docks de pêche}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
Les Docks de pêches sont fabriqués par les pêcheurs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project/fr&lt;br /&gt;
| name              = Docks de pêche&lt;br /&gt;
| image             = [[File:DOCKS.png]]&lt;br /&gt;
| level             = 1&lt;br /&gt;
| duration          = 10&lt;br /&gt;
| biomes            = [[Ocean/fr|Océans]]&lt;br /&gt;
| upgrades          = [[Harbor/fr|Port]]&lt;br /&gt;
| food              = 20&lt;br /&gt;
| wealth            = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specialisations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
!Nom&lt;br /&gt;
!Description&lt;br /&gt;
!Chance&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Pêche&lt;br /&gt;
|{{Food|+5}} pour chaque poisson.  {{Food|+10}} pour chaque [[Fish/fr|Poisson]] dans un rayon de deux cases.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Baie de natation&lt;br /&gt;
|{{Wealth|+30}} pour chaque [[Clownfish/fr|Poisson Clown]] et[[Parrotfish/fr|Poisson-perroquet]] dans un rayon de deux cases. Le bonus est annulé si il y a au moins {{Danger|1}} sur une de ces cases.&lt;br /&gt;
|Rare&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Fishing_Docks</id>
		<title>Fishing Docks</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Fishing_Docks"/>
				<updated>2013-07-27T09:49:31Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
A Fishing Dock is being built for Fishers.&lt;br /&gt;
&lt;br /&gt;
{{Project&lt;br /&gt;
| name              = Fishing Docks&lt;br /&gt;
| image             = [[File:DOCKS.png]]&lt;br /&gt;
| level             = 1&lt;br /&gt;
| duration          = 10&lt;br /&gt;
| biomes            = [[Ocean]]&lt;br /&gt;
| upgrades          = [[Harbor]]&lt;br /&gt;
| food              = 20&lt;br /&gt;
| wealth            = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specializations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Chance&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
|{{Food|+5}} for each fish.  {{Food|+10}} for each [[Fish]] within 2 patches of this fishing docks.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''Swimming Bay''' (Rare)&lt;br /&gt;
|{{Wealth|+30}} for each [[Clownfish|Clownfish]] and [[Parrotfish|Parrotfish]] within 2 range of this Fishing Docks. The bonus is cancelled if there is at least {{Danger|1}} on that patch.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Projects]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Granary/fr</id>
		<title>Granary/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Granary/fr"/>
				<updated>2013-07-25T13:45:10Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Undo revision 4904 by New Kleth (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Grange}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
Un grange est fabriquée pour les fermiers et les cueilleurs.&lt;br /&gt;
&lt;br /&gt;
{{Project/fr&lt;br /&gt;
| name              = Grange&lt;br /&gt;
| image             = [[File:GRANARY.png]]&lt;br /&gt;
| level             = 1&lt;br /&gt;
| duration          = 10&lt;br /&gt;
| biomes            = [[Forest/fr|Forêt]], [[Swamp/fr|Marécage]], [[Desert/fr|Désert]]&lt;br /&gt;
| upgrades          = [[Mill/fr|Moulin]], [[Plantation/fr|Plantation]]&lt;br /&gt;
| food              = 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Granary_completed.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
==Spécialisations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
!Nom&lt;br /&gt;
!Description&lt;br /&gt;
!Chance&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Cueillette&lt;br /&gt;
| {{Food|+15}} pour chaque [[Plants/fr|plante]] dans ses frontières. Cumulable 3 fois.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Élevage&lt;br /&gt;
| {{Food|+15}} pour chaque [[Animals/fr|animal]] dans ses frontières. Cumulable 3 fois.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Addiction aux champignons&lt;br /&gt;
| {{food|+15}} pour chaque [[Minerals/fr|minerai]] dans ses frontières. Cumulable 3 fois.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category/fr|Catégorie]]: [[Projects/fr|Projets]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Toolshop</id>
		<title>Toolshop</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Toolshop"/>
				<updated>2013-07-25T13:38:51Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
{{Project&lt;br /&gt;
| name              = Toolshop&lt;br /&gt;
| image             = [[File:TOOLSHOP.png]]&lt;br /&gt;
| level             = 1&lt;br /&gt;
| duration          = 10&lt;br /&gt;
| biomes            = [[Swamp]], [[Desert]], [[Forest]], [[Mountain]]&lt;br /&gt;
| upgrades          = [[Workshop]], [[Geologist]]&lt;br /&gt;
| wealth            = 15&lt;br /&gt;
| technology        = 15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Toolshop.png|200px]]&lt;br /&gt;
&lt;br /&gt;
==Specializations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Chance&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Industrious Smith&lt;br /&gt;
|{{Wealth|+10}} and {{Technology|+5}} for each [[Minerals|Mineral]] within borders. Stacks up to 3 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Quality Smith&lt;br /&gt;
|{{Wealth|+5}} and {{Technology|+10}} for each [[Minerals|Mineral]] within borders. Stacks up to 3 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Projects]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Oc%C3%A9ans</id>
		<title>Océans</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Oc%C3%A9ans"/>
				<updated>2013-07-24T17:49:19Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Ocean/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ocean/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Ocean/fr</id>
		<title>Ocean/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Ocean/fr"/>
				<updated>2013-07-24T17:45:11Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: /* Basique */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Océans}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
=Océan=&lt;br /&gt;
&lt;br /&gt;
Un Océan est crée par le Géant des Océans, via sa capacité [[Create_Ocean/fr|création d'océan]]. Les océans prennent 9 cases et permettent d'hydrater 13 cases de chaque côté. La [[Forest/fr|forêt]] ou les [[Swamp/fr|marécages]] ont besoin de cases hydratées. Les villages ne se construisent pas dans les océans, mais si ils peuvent se construire bordure, ils auront des [[projects/fr|projets]] maritimes.&lt;br /&gt;
&lt;br /&gt;
[[File:NB.jpg|20px]] Si un [[Desert/fr|désert]] se fait hydrater, il se transformera en forêt.&lt;br /&gt;
&lt;br /&gt;
Le biome océanique est unique car il ne contient pas de [[Plants/fr|plantes]] ni de [[Minerals/fr|minerais]] mais peut contenir des animaux.&lt;br /&gt;
&lt;br /&gt;
==Animaux==&lt;br /&gt;
&lt;br /&gt;
===Basique===&lt;br /&gt;
*[[Mackerel/fr|Maquereau]]  &lt;br /&gt;
*[[Clownfish/fr|Poisson Clown]]&lt;br /&gt;
*[[Bar|Bar]]  &lt;br /&gt;
*[[Parrotfish/fr|Scaridae]]&lt;br /&gt;
&lt;br /&gt;
===Niveau 2===&lt;br /&gt;
*[[Marlin/fr|Marlin]]&lt;br /&gt;
*[[Tuna/fr|Thon]]&lt;br /&gt;
*[[Anglerfish/fr|Baudroie]]&lt;br /&gt;
&lt;br /&gt;
===Niveau 3===&lt;br /&gt;
*[[Blue_Whale/fr|Baleine Bleue]]&lt;br /&gt;
*[[White_Shark/fr|Requin Blanc]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Biomes]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Bar</id>
		<title>Bar</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Bar"/>
				<updated>2013-07-24T17:39:23Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Animals/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Animals/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Mackerel/fr</id>
		<title>Mackerel/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Mackerel/fr"/>
				<updated>2013-07-24T17:36:04Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Animals/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Animals/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Animaux</id>
		<title>Animaux</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Animaux"/>
				<updated>2013-07-24T17:22:40Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Animals/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Animals/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Biomes/fr</id>
		<title>Biomes/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Biomes/fr"/>
				<updated>2013-07-24T17:12:35Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Biomes}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
Les '''Biomes''' sont des concepts centraux de Reus. Chaque [[Giants/fr|Géant]] peut créer un biome unique, le [[Rock Giant/fr|Géant des roches]] est l'exception : il peut créer des montagnes et des déserts. Il y a aussi un dernier biome, la [[wasteland/fr|terre morte]], qui couvre l'entière planète au début d'une ère.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Biome_Wasteland.png|link=Wasteland/fr|[[Wasteland/fr|Terre morte]]&lt;br /&gt;
File:Biome_Ocean.png|link=Ocean/fr|[[Ocean/fr|Océan]]&lt;br /&gt;
File:Biome_Mountain.png|link=Mountain/fr|[[Mountain/fr|Montagne]]&lt;br /&gt;
File:Biome_Forest.png|link=Forest/fr|[[Forest/fr|Forêt]]&lt;br /&gt;
File:Biome_Swamp.png|link=Swamp/fr|[[Swamp/fr|Marécage]]&lt;br /&gt;
File:Biome_Desert.png|link=Desert/fr|[[Desert/fr|Désert]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Terre morte ==&lt;br /&gt;
La [[Wasteland/fr|Terre morte]] recouvre la planète à chaque début de partie. C'est le seul biome qui ne peut pas supporter les [[Natural Sources/fr|sources naturelles]], et seuleument les [[Mountain/fr|montagnes]] et les [[Ocean/fr|océans]] peuvent être créés sur la terre morte.&lt;br /&gt;
&lt;br /&gt;
== Océan ==&lt;br /&gt;
Les [[Ocean/fr|Océans]] sont créés par le [[Ocean Giant/fr|Géant des océans]] n'importe où. Une fois placé, l'océan mouille la terre morte de chaque côté, permettant aux [[Forest/fr|forêts]] et aux [[Swamp/fr|marécages]] d'exister. S'il y avait du [[Desert/fr|désert]] à portée de la terre mouillée, il deviendra forêt. Ce pouvoir peut être utilisé pour rétrécir les montagnes.&lt;br /&gt;
&lt;br /&gt;
== Montagne ==&lt;br /&gt;
Les [[Mountain/fr|Montagnes]] sont créées par le [[Rock Giant/fr|Géant des roches]] n'importe où. Les montagnes s'élèvent et créent des [[Desert/fr|déserts]] sur chacun de ses côtés contenant de la terre morte. On peut aussi utiliser ce pouvoir pour rétrécir ou détruire les océans.&lt;br /&gt;
&lt;br /&gt;
== Forêt ==&lt;br /&gt;
Les [[Forest/fr|Forêts]] sont créées par le [[Forest Giant/fr|Géant des forêts]] sur de la terre mouillée (à côté d'un océan). Les villages peuvent s'installer dans la forêt, proche de [[natural Sources/fr|sources naturelles]].&lt;br /&gt;
&lt;br /&gt;
== Marécage ==&lt;br /&gt;
Les [[Swamp/fr|Marécages]] sont créés par le [[Swamp Giant/fr|Géant des marécages]] sur de la terre mouillée (à côté d'un océan). Les villages peuvent s'installer dans le marécage, proche de [[natural Sources/fr|sources naturelles]].&lt;br /&gt;
&lt;br /&gt;
== Désert ==&lt;br /&gt;
Les [[Desert/fr|Déserts]] sont possibles d'être créés seulement sur la terre morte lorsque le [[Rock Giant/fr|Géant des roches]] fait s'élever une montagne à côté de la terre morte. Les villages peuvent s'installer dans le désert, proche de [[natural Sources/fr|sources naturelles]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mécaniques de jeu]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Monsoon/fr</id>
		<title>Monsoon/fr</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Monsoon/fr"/>
				<updated>2013-07-24T17:09:12Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Mousson}}&lt;br /&gt;
{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
La capacité '''Mousson''' est une capacité du [[giants/fr|Géant des Océans]] débloquée par un [[ambassador/fr|ambassadeur]] du [[desert/fr|désert]]. Quand elle est utilisée le Géant fait tomber une pluie bénie qui améliore les cases de la zone d'effet avec un accélérateur de fertilité, elle soigne également le Géant. Les aspects utilisés sur ces cases ont des effets amplifiés.&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Moulin</id>
		<title>Moulin</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Moulin"/>
				<updated>2013-07-24T11:35:41Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: Redirected page to Mill/fr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mill/fr]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	<entry>
		<id>https://wiki.reusgame.com/index.php?title=Mill</id>
		<title>Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.reusgame.com/index.php?title=Mill"/>
				<updated>2013-07-24T11:33:37Z</updated>
		
		<summary type="html">&lt;p&gt;New Kleth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AutoMultiLangBar}}&lt;br /&gt;
&lt;br /&gt;
This civilization wants to expand its workforce by building a Mill.&lt;br /&gt;
&lt;br /&gt;
{{Project&lt;br /&gt;
| name              = Mill&lt;br /&gt;
| image             = [[File:MILL.png]]&lt;br /&gt;
| level             = 2&lt;br /&gt;
| duration          = 15&lt;br /&gt;
| biomes            = [[Forest]]&lt;br /&gt;
| upgrades          = &lt;br /&gt;
| food              = 100&lt;br /&gt;
| technology        = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Mill_completed.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
==Specializations==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; font-size:95%; width:100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Chance&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Improved Animal Husbandry&lt;br /&gt;
|{{food|+35}} for each [[Deer]] or [[Wisent]] source within borders. Stacks up to 2 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Herb Garden&lt;br /&gt;
|{{food|+35}} for each [[Foxglove]] or [[Dandelion]] within borders. Stacks up to 2 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Scientific Breeding'''&lt;br /&gt;
| {{Technology|+100}} if there is 1 [[Boar]] or [[Rabbit]] within borders. Every other such animal decreases the bonus with {{Technology|-50}}.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Projects]]&lt;/div&gt;</summary>
		<author><name>New Kleth</name></author>	</entry>

	</feed>